V-Ray for Blender

Product Overview

V-Ray for Blender is a project of V-Ray integration to Blender combining V-Ray’s flexibility and unprecedented speed with one of the world's most famous open source 3D applications.

V-Ray for Blender is implemented as an exporter that outputs Blender scenes, models and animations into a .vrscene file format which can be rendered in V-Ray Standalone.

We’ve created a dedicated forum for all V-Ray for Blender users. Join the conversation and contribute to the V-Ray for Blender community with your questions and tips!

V-Ray for Blender Key Features

V-Ray for Blender renders .vrscene files using the V-Ray Standalone application so users can utilize the full set of features included in the V-Ray rendering system.

Here are some of the key features of the new V-Ray for Blender:

VRayCarPaintMtl - create stunning car paint shaders complete with base, flake and coat layers.

Fast Sub-Surface Scattering Shader - V-Ray FastSSS2 material uses a pre-pass to create fast and accurate subsurface scattering effects with support for both single and multiple scattering.

VRayHairMtl - a new shader, allowing hair and fur to be rendered with unprecedented control, quality, and speed.

Physically accurate lights - create realistic illumination using physically-based lights, including IES lights and true area lights with support for texture mapping.

Dynamic loading of tiled OpenEXR - load tiled OpenEXRs on the fly with the help of the new and improved VRayHDRI texture.

Check out more features in V-Ray for Blender.

Pricing & Licensing Policy

Blender and V-Ray for Blender are free and open-source products licensed under the GNU General Public License.

To render with V-Ray in Blender you need V-Ray Standalone installed.

In order to use its full functionality you need the latest version of V-Ray for Blender and V-Ray Standalone installed.

System Requirements

  • •  A SSE2 capable processor (Intel Pentium IV or later)
  • •  2 GB RAM minimum
  • •  Microsoft® Windows® XP Professional (SP2 or higher) 64-bit
  • •  Microsoft® Windows Vista® Business (SP1 or higher) 64-bit
  • •  Microsoft® Windows 7® 64-bit
  • •  Microsoft® Windows 8® 64-bit
  • •  Red Hat® Enterprise Linux® 6.0 WS (64-bit) or newer
  • •  Apple® Mac OS® X 10.6.5 or higher (Snow Leopard)

V-Ray Standalone does not support GPU rendering on Apple® Mac OS®
The V-Ray framebuffer works only with 32-bit versions of V-Ray Standalone on Apple® Mac OS®

Source Code

For documentation and downloads click here.

Copyright © 2016 Chaos Software