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V-Ray for Maya



The V-Ray 3.0 for Maya Beta program is now open! Check out details here.
V-Ray 3.0 Licensing & Pricing Policy
V-Ray 3.0 Upgrade Policy

Users who purchased a new V-Ray 2.0 for Maya commercial license between 20 February 2014 and the date of the V-Ray 3.0 for Maya official release will be eligible for a free upgrade. They will receive 1 V-Ray 3.0 Workstation license and 2 Render Node licenses.

V-Ray 2.4 for Maya Product Overview

V-Ray for Maya is one of the latest developments by Chaos Group. Developed to meet the needs of the most demanding VFX & Film studios around the world, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed.

Now, V-Ray for Maya enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process.

The comprehensive list of features provided by V-Ray for Maya includes CarPaint Material, V-Ray Light Select Render Element, PText texture, true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, and many others.

V-Ray for Maya became a renderer of choice of numerous renowned studios such as Method Studio, Zoic Studio, Lux VFX, The LAB NYC and many others. For less than two years since its official release V-Ray has been used as a major rendering tool in the latest award winning films and productions.


V-Ray for Maya Key Features

General Overview









Here are some of the key features of the new V-Ray 2.0 for Maya. To enjoy the full list of improvements and videos, please click here.

V-Ray 2.4 for Maya features and improvements.


V-Ray RT GPU Enhancements - incorporate VRayProxy objects, texture-mapped area and mesh lights, Simple Skylight portals, and the VRayBlendMtl into an ultra-fast V-RayRT GPU workflow.


VRayHairMtl - a new shader allowing users to render hair and fur with unprecedented quality, control, and speed.


VRayCarPaintMtl - create stunning car paint shaders complete with base, flake and coat layers.







Ptex textures - with V-Ray 2.0 you can stop worrying about UV coordinates and use PTex textures.







Interactive Rendering on CPU & GPU - V-Ray RT is a fully functional interactive rendering engine matching the production renderer results. With GPU acceleration, you can rely on a significantly faster interactive rendering process.





VRayLightSelect Render Element - extract the contribution of each light to the scene and compose all the lights back together and change their intensity in real time in any compositing software.






Pricing & Upgrade Policy

Chaos Group products are licensed per machine and with one V-Ray for Maya license you can start and use V-Ray GUI and tools inside Maya platform, start one local render job, speed up rendering with up to 10 render slaves for Distributed rendering using V-Ray Standalone, speed up rendering with up to 10 render nodes using Maya batch.


The official suggested end user price of a single new license of V-Ray 2.0 for Maya is 970 EUR/ 1350 USD/ 840 GBP


The official suggested end user price for Upgrade from V-Ray 1.5 to V-Ray 2.0 for Maya is 200 EUR/ 280 USD/ 170 GBP

Note: Prices do not include dongle/VAT/shipping.


Chaos Group Academic Policy



System requirements

  • • A SSE2- capable processor (Intel Pentium IV or later);
  • • 2 GB RAM minimum;
  • • A supported operating system:
  • • Microsoft® Windows® XP Professional (SP2 or higher), 32-bit or 64-bit versions;
  • • Microsoft® Windows Vista® Business (SP1 or higher), 32-bit or 64-bit versions;
  • • Microsoft® Windows 7® 32-bit or 64-bit;
  • • Microsoft® Windows 8® 32-bit or 64-bit;
  • • Fedora™ or compatible distributions;
  • • Red Hat® Enterprise Linux® 5.3 WS (64-bit);
  • • Apple® Mac OS® X 10.6.5 or higher for CPU rendering (V-Ray 2.0 for Maya);

    Supported platforms

    • • Maya 2015 (32- or 64-bit);
    • • Maya 2014 (32- or 64-bit);
    • • Maya 2013 (32- or 64-bit);
    • • Maya 2012 (32- or 64-bit);
    • • Maya 2011 (32- or 64-bit);
    • • Maya 2010 (32- or 64-bit);
    • • Maya 2009 (32- or 64-bit);
    • • Maya 2008 (32- or 64-bit);

      Note: MAC versions of V-Ray 2.0 for Maya 2008, 2009 and 2010 do not support GPU rendering

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