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  • Ocean shader

    Will there be any support soon for maya's ocean shader?

    Many thanks
    PS I posted this in the max forum by mistake..sorry.

  • #2
    Unfortunately we have not been able to find any information on how the shader works; if you know where we can find something about this, please let us know, it will be very helpful.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      hi vlado, can u implement this into vray?

      http://forums.cgsociety.org/showthre...?f=86&t=859559

      this is HOT shader, based on Tessendorf waves

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      • #4
        That one is almost there already (it's called TexWater and it works for displacement).

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          wow great vlado,

          10x for info

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          • #6
            Wow, that's great!
            Is this in reference to Mayas standard 2d texture "Water" or is there a specific way to apply this?
            (sorry if this is a noob question)
            /Bard
            www.hellobard.com
            Norwegian Broadcasting Corporation (NRK) - Motion graphics artist

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            • #7
              No, I mean there is a V-Ray specific texture called "Water" (you can find it in Create > V-Ray > Create texture from V-Ray plugin). Currently this is in development and some parameters don't have any effect. It will be a proper Maya texture shading node a bit further on.

              Here is an example: http://www.spot3d.com/vray/images/st.../tex_water.mov

              I am also attaching the scene for this.

              Best regards,
              Vlado
              Attached Files
              I only act like I know everything, Rogers.

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              • #8
                Thank you very much for the explanation, Vlado.
                That really looks quite gorgeous. I will definitively play around with this
                /Bard
                www.hellobard.com
                Norwegian Broadcasting Corporation (NRK) - Motion graphics artist

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                • #9
                  Is there a tex_water for 3D max as well?

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                  • #10
                    No, but there is a free plugin that generates a water patch based on the same algorithm somewhere on maxplugins.de

                    Best regards,
                    Vlado
                    I only act like I know everything, Rogers.

                    Comment


                    • #11
                      i've downloaded this test scene, but it renders empty with no water, only the background.
                      i'm on vray 2.0 beta is this an issue?

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                      • #12
                        Hi,

                        There were some changes to the water after this scene was made.
                        Probably it is better to start from scratch and to use VRayWater texture directly (it is mean to be used as displacement texture).
                        Keep in mind that you have to use vector displacement and to lower the wind value (the current default is too high ).
                        V-Ray developer

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                        • #13
                          im going to post later today a "fixed" scene...

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                          • #14
                            that will be great as I could never get this working...

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                            • #15
                              HOT (houdini ocean tools) has also been partly ported to max:

                              http://code.google.com/p/hot4max/

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