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  • Meeting room

    The first attempt to use Vray 1.46.08.
    Dual Xeon 3.06 Ram 4Gb
    Output size: 1920x1440
    Lightmap + Ir map. Time without calculation of GI.
    21 photometrics lights + VrayLighMtl.


  • #2
    so real image.
    i like a second image. especially curtain is wow!
    only photometric light use 21?
    you don't use vray light at all?

    how long time take render?
    thanks!

    sorry my bad english!

    JesusLove
    Visit my blog
    http://blog.naver.com/ipraiseg
    Jun

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    • #3
      wall material looks great. is this material from iddqd`s scene?

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      • #4
        excellent render
        your lighting and matrerials shader are always excellent.

        can u please tell your AA settings and AA filter?
        my renders always take too long time after calculation of GI

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        • #5
          Wall material very simple. Trace Reflections=off. Only Hilight Glossiness with à map.
          Settings:

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          • #6
            Just as smoth as always! SALUTO
            I just can't seem to trust myself
            So what chance does that leave, for anyone else?
            ---------------------------------------------------------
            CG Artist

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            • #7
              Àáàëäåòü.....

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              • #8
                Originally posted by garik
                Àáàëäåòü.....

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                • #9
                  Hello Saluto,as always you are the master
                  I dont understand value 7 in bright multiplier in color mapping,can you explain whay do you increase this value?
                  And how many time for gi calcultion?Because your parameters are strong.HIgh qmc and hig irradiance.Can you tell how long this calculation?
                  Thanks in advanced

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                  • #10
                    Lightmap - 45m for all 4 frames.
                    Ir map - 3h 30m for all 4 frames.

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                    • #11
                      nice.

                      the use of QMC setting here is strange to me. why did you set it so high?

                      one problem I would fix (especially in a such nice quality render):
                      the shadows under the table are harsh as hell - I would apply softness to them (area lights).

                      cheers,
                      http://miroslawski.net

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                      • #12
                        Only with such QMC setting, I have received high quality
                        one problem I would fix (especially in a such nice quality render):
                        the shadows under the table are harsh as hell - I would apply softness to them (area lights).
                        Time is money. Area lights twice more slowly.

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                        • #13
                          Time is money. Area lights twice more slowly.


                          Just the other day a client came up to me with the same kind of request for softer shadows and that he wanted 4 interiors rendered new the next day without extra cost. I just couldn't stop laughing.

                          Great work Saluto. Your render style is very nice. Although the interiors you render are far from my taste, the renders are amazingly beautifull.

                          Marc

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                          • #14
                            Daylight.
                            1 direct + 2 VrayLight.

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                            • #15
                              you're good man.Please take me as your student master.

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