I am trying to render shit loads of vrayproxies, using the universal method (so LC for secondary bounces). I set the default geometry type to dynamic, and use the dynamic memory limit to control how much ram i want it to use for dynamic geometry.
The problem is, vray just uses up all the available ram, when it runs out and starts paging to disk, cpu usage goes down to 5-10%. When i set the dynamic memory limit to 4000mb, it does the 'unloading geometry' thing as it should do, however when set it to say 6000mb, it just ignores it and uses all the ram available to it.
So i guess my question is: Is there a max limit that the dynamic memory limit can be set to?
(I'm aware that LC might not be the best way to render huge numbers of proxies)
(I'm using vista x64, on a mac pro with 12gb ram)
Thanks
The problem is, vray just uses up all the available ram, when it runs out and starts paging to disk, cpu usage goes down to 5-10%. When i set the dynamic memory limit to 4000mb, it does the 'unloading geometry' thing as it should do, however when set it to say 6000mb, it just ignores it and uses all the ram available to it.
So i guess my question is: Is there a max limit that the dynamic memory limit can be set to?
(I'm aware that LC might not be the best way to render huge numbers of proxies)
(I'm using vista x64, on a mac pro with 12gb ram)
Thanks
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