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Fiilet option for Vray Material

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  • Fiilet option for Vray Material

    I wish you could add the same option as in MR:
    simultaing a fillet in sharp edges as a part of the material.



    NIR
    3ds Max 2016/2021 (Vray 5.005), Windows 10 64bit , AMD 32/64 Cores, 128 gigs RAM , 2X GTX1070 8GB RAM

  • #2
    Fillet

    You can... I use it all the time. It is a vray material that you apply to, in most of my cases, the bump slot.
    Bobby Parker
    www.bobby-parker.com
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    • #3
      Use the VrayEdgesTex material in the bump slot.... http://www.chaosgroup.com/forums/vbu...t=vrayedgestex
      www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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      • #4
        thanks

        but what do you do when you want to use a bump map?

        would a mix be usefull ?

        Nir
        3ds Max 2016/2021 (Vray 5.005), Windows 10 64bit , AMD 32/64 Cores, 128 gigs RAM , 2X GTX1070 8GB RAM

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        • #5
          OK

          tried and it is great !

          Thanks

          Nir
          3ds Max 2016/2021 (Vray 5.005), Windows 10 64bit , AMD 32/64 Cores, 128 gigs RAM , 2X GTX1070 8GB RAM

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          • #6
            you can try using a vraycomptex to get a bump as well as edge filleting effect. I did this a while back to simulate a rough concrete edge... and as far as i can remember it worked..
            www.peterguthrie.net
            www.peterguthrie.net/blog/
            www.pg-skies.net/

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