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Andy Lomas — Artist and Lecturer in Creative Computing

 

Andy Lomas has always been fascinated with math and filmmaking. On graduating from Cambridge he founded a video production company, then worked on VFX for movies including The Matrix Reloaded and The Matrix Revolutions. At the same time, he explored his passion for CG art, making use of render farms in their downtime.

In this podcast, Andy goes into detail on his artwork and how he uses technology, including deep learning and NVIDIA’s OptiX API, to create unruly but controllable plantlike and cellular forms. He talks about how he brings together influences from nature, physics and biology, as well as his work on Katana at The Foundry and his current lecturing post at Goldsmiths, University of London.

Links:

 Andy Lomas homepage >

Andy Lomas at Goldsmiths >

Andy Lomas at Computer Arts Society >

Understanding Aesthetic Evaluation using Deep Learning - Paper >

Understanding Aesthetic Evaluation using Deep Learning - recording of paper presentation >




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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: June 29, 2020.
© Škoda Design

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