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Ben Procter — Production Designer, “Avatar” Sequels

In 18 months, audiences will be transported back to Pandora for Avatar 2 — and Ben Procter is one of the people who’s preparing to take us there. This concept artist turned production designer gives insight into the sequel’s seven-year production journey, as well as some of the technology his team along with Lightstorm Entertainment and Weta Digital are using to create James Cameron’s sumptuous digital world.

Ben also tells Chris about his ascent through the visual effects industry, from his early days at previz pioneer Pixel Liberation Front to The Matrix sequels, Transformers, Tron: Legacy and Ender’s Game. He reveals the organized chaos of VFX and art departments, celebrating the characters and methods that can quickly turn around and tweak incredible work. He also gives insight into how virtual production marks a return to more traditional, in-camera filmmaking processes.

Read the transcript >

Links:

Ben Procter’s online portfolio >

Ben Procter on IMDb>

Avatar Concept Designs by Ben Procter > 

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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: May 18, 2020.
© Škoda Design

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