Move over, Minions! Barababor’s madcap mariners are here
Your kids will love these conquistadors' slapstick antics — and so will you. We chat to Oscar-winning director Laurent Witz about creating this hilarious series.
Your kids will love these conquistadors' slapstick antics — and so will you. We chat to Oscar-winning director Laurent Witz about creating this hilarious series.
Learn how Elastic took their creative — and their rendering — to a new level with V-Ray Next for Maya for the final season of Game of Thrones.
Peter Sanitra reveals the secret sauce in his mouth-watering, jaw-dropping sim of the world-famous pasta dish. Learn how V-Ray for Houdini animated a feast.
Chaos Group brings together stars of animation, visual effects and mixed reality for behind-the-scenes access and demonstrations of the versatility of V-Ray.
Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.
Ian Spriggs exclusively unveils his latest portrait, Vlado on new V-Ray Next for 3ds Max features, women in tech panel plus more from Chaos Group's conference.
How do you create photorealistic versions of the world’s most well-known TV stars from scratch? We asked RealtimeUK to break down its epic video game cinematic.
With The Wandering Earth rocking the Chinese box office, we ask Bottleship VFX’s Hristo Velev how he unleashes destruction while keeping his business on track.
Ingenuity Studios knows how to knock ‘em dead. Grant Miller shares how V-Ray for Houdini helped them render a pile of 9,000 zombies for The Walking Dead.
Learn how V-Ray helped Digital Domain maximize the level of detail on Thanos in Avengers: Infinity War and render some of the film’s most challenging moments.
CG Artist Jonas Ussing shares his tips for cinematic splashes via this animation of Tokyo's flood defense system in operation.
Before “real-time ray tracing” was sexy: CONSTRUCT is the proof that a small team of top talent can literally change the future of VFX workflows.
We talk to Method's Nate Shaw about wrangling Rocket Raccoon into Guardians of the Galaxy Vol. 2 and Avengers: Infinity War.
Senior compositor and 3D generalist, Lars Wemmje reveals how he used 3D printing and V-Ray for Maya to bring a small figure to life.
Director Ari Rubenstein invents a new way to create short films using a small team, V-Ray for Nuke, and YellowDog’s cloud rendering service. Discover how he overcame the pinch points of conventional pipelines.
Computer graphics technology reached a new milestone at SIGGRAPH 2018, with Chaos Group at the cutting edge. Here, we recap the action and recount our V-Ray Days’ highlights.
We are proud to share our 2018 VFX & Animation Showreel showcasing some incredible work by V-Ray and Phoenix FD customers from around the world.
With an impressive CG portfolio that's racked up over 350 million hits on Youtube, VFX studio Lunar Animation does it all — from cartoon cats to VR space battles.
For Black Panther's most climactic moments, ScanlineVFX turned to Flowline and V-Ray to simulate and render the perilous backdrop of Wakanda's Warrior Falls.
Find out how they made that incredible rabbit, and the role V-Ray played in making virtual apartments look real.
Vlado officially launches V-Ray Next for 3ds Max — plus speeches from IKEA, Nvidia, and Google
This May, we're putting on the greatest rendering event in the known universe. Here’s why you need to be there.
VFX duo’s kickstarted film about the quest to discover a mythical creature catches Hollywood’s attention, with a little help from V-Ray.
With Stranger Things 2 fueling water cooler conversations around the world, we chat to ASC’s Steffen Reichstadt and Michael Pecchia about creating series one’s terrifying Demogorgon.