FX Guide article on V-Ray's stochastic flakes


 

 

We presented a talk at Siggraph 2016, where one of Chaos Group’s developers, Asen Atanasov along with Vlado, discussed our implementation of our stochastic flakes shader.

Mike Seymour of FX Guide did an in depth article on it which can be found here:


V-Ray’s practical stochastic rendering of ‘spec-y’ things >

About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Group Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.