For a short film, CONSTRUCT’s production has taken a long time. But, as Director Kevin Margo explains there have been many good reasons for the delays. Conceived as a way to push the boundaries of ray tracing and virtual production, CONSTRUCT become a perfect test subject for cutting-edge VFX techniques. It’s been cloud rendered via an NVIDIA cluster some 500 miles away, rejigged as a VR experience, and even presented in 120 hz via Douglas Trumbull’s Magi system.
But CONSTRUCT is much more than just a tech demo. Despite its mechanical CG characters, the film tells a very human story, and there’s much more here than meets the eye. Actor Derron Ross explains how his motion-captured performance adds depth to the main character, and how they worked with Hollywood stunt coordinators to create the film’s elaborate fight scenes.
If you’re a regular listener, you’ll know that CONSTRUCT has been a long and exciting journey for Kevin, Derron, Chris, and the many other collaborators who’ve helped make it a reality. It’s incredible to see Kevin’s vision finally come to life, and he discusses how the film could even be headed to the big screen.