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Lou Pecora — Visual Effects Supervisor

Returning podcast guest Lou Pecora was inspired by the Haunted Mansion ride, Star Wars, Sinbad and his love of taking things apart to pursue a career in VFX. His first work was creating morphs for Buffy the Vampire Slayer, and he’s gone on to work on big-budget movies and TV shows at Digital Domain and now Zoic.

In this epic discussion, Lou breaks down some of the challenges that he’s faced recently, from transforming a straitjacket into a man for Legion to a nightmare-inducing shot for Lucy in the Sky and COVID-19 shutting down production on Fargo. He also talks about how his career is progressing, how he’s stayed upbeat and kept himself busy during the lockdown, and he delves into the pros and cons of real-time production methods.Links:

Lou Pecora on IMDb >

Zoic Studios official site >

Fargo VFX breakdown on Twitter >



Chapters:

4:40 Meet “Blue” Lou

14:55 What it’s like to be a VFX supervisor

20:27 Working with Paul Debevec

26:03 “I, Robot” with Chris

36:02 Episodic work versus films versus commercials

45:45 Creating content under lockdown

01:01:46 The shrinking VFX industry

01:11:04 Interacting with other departments

01:16:48 Learning Unreal and real-time production

01:34:50 “Lucy in the Sky’s” most challenging shot

01:47:19 “Zardoz” and “Deliverance”


About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

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