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Maciej Kuciara — Concept Artist & Director

Maciej Kuciara has established himself as a go-to talent for awe-inspiring concept art. Originally hailing from Poland, Maciej quit university to create artwork for tabletop games, then landed jobs at video game developers People Can Fly (Painkiller), Crytek (Crysis) and Naughty Dog (The Last of Us), and then worked on movies including the Ghost in the Shell remake, Blade Runner 2049 and Terminator: Dark Fate.

Most recently, Maciej unleashed his short film “Showtime,” a painstakingly accurate homage to classic animes Akira and Ghost in the Shell. He tells Chris about his life behind the Iron Curtain, his love of role-playing games and anime, how working hard on major games and movies helped him bring his incredible vision to life — and his plans for its future.

Links:

ショータイム | - Showtime Anime >

Maciej Kuciara’s website >

Maciej Kuciara on IMDb >

Creating a spectacular anime homage with V-Ray >



Chapters:

6:26 Say hello to Maciej

9:09 Maciej’s career inspiration

13:45 Discovering Akira and Ghost in the Shell

17:46 Going to (and quitting) college

25:53 Becoming a full-time artist

32:56 Working on Painkiller and Crysis

40:10 Moving to Naughty Dog

51:01 Ghost in the Shell offer

56:50 The origins of “Showtime”

1:05:50 “Showtime’s” sound design

1:15:13 How to create great work

About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Group Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.