Chaos
Architecture

Industry solutions

Explore our ecosystem

Products

Media & Entertainment

Industry solutions

Explore our ecosystem

Products

Product & E-Commerce

Industry solutions

Explore our ecosystem

Products

Education & Community
The State of AI in Architecture.

New insights from 1,200+ architects.

Help

Chaos Help Center


What are you looking for?

Phoenix FD for 3ds Max and Maya updated




Chaos Group’s fluid dynamics software has been updated. Make use of force tuning, faster particle previews and improved Sticky Liquids for quick, easy workflows.

© Hammer Chen - model by Lien Ying-Te

Phoenix FD 4 for 3ds Max and Maya, update 3 available now

We’ve just updated Phoenix 4 for 3ds Max and Maya. New and improved features include V-Ray 5 support in Phoenix FD for Maya, force tuning, faster particle previews and improved Sticky Liquids to make your workflow quicker and easier.

Now’s a great time to try Phoenix FD and find out how fluid dynamics can improve your projects.

Download your 30-day trial of Phoenix FD for 3ds Max or Phoenix FD for Maya

New and improved features in Phoenix FD 4 for 3ds Max and Maya, update 3 include:

Force tuning 

Forces can now affect particles or voxels with certain channels, inside or outside geometries, or according to textures, allowing you to mask forces and gain precise control over how forces affect the simulation.

Faster particle preview 

We’ve added faster particle previews and the ability to preview the Rendering Displacement of the particles in the viewport.

Faster rendering and simulations

Rendering of fire and smoke with the Use Probabilistic Shading option is now much faster with V-Ray 5. Both fire and smoke simulations, as well as large FLIP liquid simulations, are also sped up.

Improved Sticky Liquids

Sticky Liquids can now stick to geometries even without viscosity, creating a thin liquid mesh.

Color Map for the Particle Shader using V-Ray GPU

Cacheless Simulation

The Cacheless Simulation option significantly speeds up large simulations. It keeps in memory only the last simulated frame and GPU Preview images can now be saved.

New Standalone Preview tool layout

New layout for the Standalone Preview tool where all panels can be docked, reordered or detached from the main window.

Convert VDB to AUR caches 

Convert VDB to AUR caches using the cache_converter tool. AUR files generally load and render faster than VDB files.

© Škoda Design

Subscribe to our blog.

Get the latest news, artist spotlight stories, tips and tricks delivered to your inbox.

By submitting your information you are agreeing to receive marketing messages from Chaos. You can opt-out at any time. Privacy Policy.

Chaos
© 2024 Chaos Software EOOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software EOOD in Bulgaria and/or other countries.