Articles tagged in "3ds Max"

Real-time, ray-traced and rasterized rendering explained

Do you know the difference between the three Rs of rendering? We shine a light on the basics of real-time, ray-traced and rasterized rendering to break it down.

Zap Andersson — Autodesk (Part Deux)

The Brad Pitt of rendering opens up on OSL shaders, takes a trip into the uncanny valley and talks synthesized cats, slightly annoyed rodents and arm-wrestling.

© Dan Lipson
How to win a Rookies CG student award

The esteemed CG student contest has revealed its winners. Check out some of the top V-Ray-rendered entries and learn co-founder Alwyn Hunt’s secrets for success.

© Mads Lind Nicolaisen
Two-time Rookies winner discusses his V-Ray journey so far

Mads Lind Nicolaisen has found his true calling in arch-viz — and he’s already picked up two Rookies awards. We chat to this prodigy about education and V-Ray.

Courtesy of FuseFX and HBO.
How V-Ray for 3ds Max brought Deadwood's VFX to life

With “Deadwood: The Movie,” HBO’s revisionist Western makes a welcome return. We talk to FuseFX’s Eric Hayden about revisiting its locations and characters.

How do you go from arch-viz images to making movies?

With "Twosret," Karim Moussa takes his mastery of arch-viz into a beautiful and compelling short film. Find out what inspired him to make the jump.

Students are flocking to Frank Collazo's classes. Learn why

He's created imagery for Apple, Mercedes-Benz and Verizon — and he teaches at the same time. Find out how he's using his knowledge to inspire a new generation.

These essential tips will boost your next arch-viz animation

A great arch-viz animation will step up your portfolio and allow viewers to appreciate your visualizations on another level. Read on for Mario Cameras’ top tips.

Victor Hugo Queiroz — Character Artist

CG legend Victor tells Chris about how he developed his style, what it’s like to work for Disney and Marvel — and how he puts the character into his characters.

The new features you need to know in V-Ray Next for 3ds Max

Are you using the full power of V-Ray Next in your workflow? Vlado Koylazov reveals the essential new features V-Ray Next for 3ds Max, update 2.

Total Chaos: Day two recap

Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.

Total Chaos: Day one recap

Ian Spriggs exclusively unveils his latest portrait, Vlado on new V-Ray Next for 3ds Max features, women in tech panel plus more from Chaos Group's conference.

Total Chaos: The Masterclasses recap

Ahead of the main conference, Chaos Group hosted a series of tutorials hosted by industry pros from Pixar, WeWork and many more. Find out how it went down.

© RealtimeUK/Yoozoo Games
RealtimeUK rebuilds “Game of Thrones” characters for “Winter is Coming”

How do you create photorealistic versions of the world’s most well-known TV stars from scratch? We asked RealtimeUK to break down its epic video game cinematic.

A new perspective on “Watering”

Marton Zoltan Toth has remade Mednyánszky’s classic painting with a sci-fi twist. Find out how this arch viz artist used V-Ray to take his talents back in time.

The making of “Pink Dress” by Marianna Yakimova

Inspired by the Old Masters, Marianna Yakimova wanted to celebrate her new V-Ray skills with a 3D illustration that showcases beautiful fabric and lighting.

Air Strike. Bottleship VFX © Lionsgate
Controlled demolition: tips from Bottleship VFX

With The Wandering Earth rocking the Chinese box office, we ask Bottleship VFX’s Hristo Velev how he unleashes destruction while keeping his business on track.

© Rendering.no
How this Norwegian studio crafts subsea visualizations

Who knew deep sea machinery could be this hypnotic? Rendering.no shows us a pipeline for pipelines and talks us through creating a stormy ocean in Phoenix FD.

Phil Miller — Vice President of Product Management, Chaos Group

One of the minds behind computing’s most important creative software has brought his expertise and passion to Chaos Group. He tells Chris his incredible story.

© Jonas Ussing
Faster, more dramatic large-scale water sims with Phoenix FD and Chaos Cloud

CG Artist Jonas Ussing shares his tips for cinematic splashes via this animation of Tokyo's flood defense system in operation.

© Manuel Mousiol / Creative Control
Cloudbuster: Manuel Mousiol’s Maserati montage pushes Chaos Cloud to its limits

See a day in the life of a Maserati in 33 seconds, and find out how it was created with V-Ray for 3ds Max, VRscans and Chaos Cloud.

Four-years, 210 all-CG shots. The film that changed VFX workflows

Before “real-time ray tracing” was sexy: CONSTRUCT is the proof that a small team of top talent can literally change the future of VFX workflows.

Zap Andersson — Autodesk

Join the Shader Wizard for a journey through the history of ray tracing and a comprehensive guide to metalness.

© Beauty and The Bit
You won't see another arch viz movie like Landmark anytime soon

Architectural communication studio Beauty and The Bit unleashed its inner Kubrick for this atmospheric short film. Watch it here, and find out how director Victor Bonafonte took advantage of Chaos Cloud.