Articles tagged in "art"

Tools — Art and Technology Panel at THU

Who creates art: the painter or the paintbrush? Industry experts join Chris for a lively debate at THU.

Alex McDowell — World Building Institute

World building - the storytelling process every 3D artist and designer should build into their work.

Ian Spriggs Self PortraitSelf Portrait © Ian Spriggs
The new master: Ian Spriggs talks photorealism and portraits

CG Labs’ Chris Nichols talks to Hollywood creature creator about his incredible imagery.

André Luís - THU

The co-founder of THU talks festivals past, present and future

Kevin Mack - Shape Space VR

The avant-garde VR artist takes us on a flight into VR spaces

Erick Schiele

Cataracts, Clapton and Sky Captains with a talented director, VFX artist and musician

© Alexey Kashpersky / Radius Digital
Alexey Kashpersky (NSFW)

Medical imaging clashes with sci-fi in Alexey Kashpersky’s weird and wonderful close-ups.

Darin Grant

One of the biggest names in the industry talks cloud computing and robot horses.

David Chontos - Psyop

Going beyond guns and zombies with the director taking VR to the next level.

© Victor Hugo
Digital Canvas: A Conversation with Victor Hugo Queiroz

Photorealism and cartoony stylization meet in this talented Brazilian artist’s work

© Bertrand Benoit
Environments: a major key to VR's success

Christopher Nichols talks VR and Environments for CGW's March / April issue.

© Lorett Foth
Lorett Foth – Gets Hair Just Right for CGSOCIETY’s Thu Competition

This globetrotting artist shows us that there’s more than one way to skin a cat in her iconic work for the THU Tribe competition.

© Reza Sedghi
The Pietà – A Virtual Reconstruction of One a Michaelangelo Masterpiece by Reza Sedghi

Learn how Reza Sedghi virtually reconstructed one of Michelangelo’s most famous works—without ever seeing it.

© Ash Thorp
Project 2501: A Homage to Ghost in the Shell by Ash Thorp

We talk to designer, art director and illustrator Ash Thorp about his painstaking homage to classic anime Ghost in the Shell.

Richard Edlund

The incredible career of one of the most important people in the visual effects industry

Dominic Albanese

Dominic Albanese talks about the history of 3D scanning in the 20 years of Direct Dimensions

Year in Review 2015

Lon, David, and Chris discuss what happened in 2015

Scott Ross and Allen Bolden

Scott Ross, Allen Bolden, and I talk about the industry and THU.

Oleg Alexander

Oleg Alexander and Stephen Parker speak about art and science in digital humans

Norman Seeff

We speak to Norman Seeff about his amazing career and his thoughts on the Uncanny Valley

Alex Alvarez

Alex Alvarez talks about his own education and how it motivated him to start the Gnomon School

Kevin & Snow Mack

Part 3 of our THU series features Kevin and Snow Mack talking about VFX, Fine Art, and Shapespace VR.