Articles tagged in "behind the scenes"

Total Chaos: Day two recap

Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.

Total Chaos: Day one recap

Ian Spriggs exclusively unveils his latest portrait, Vlado on new V-Ray Next for 3ds Max features, women in tech panel plus more from Chaos Group's conference.

© Joël Legault Architecture Inc.
“Chaos Cloud has saved me incredible amounts of time”

Architect Joël Legault creates his own studio-quality renders with V-Ray for Rhino and Chaos Cloud. Discover how he works, plus his tips for that lived-in look.

What’s Next: Isaac Zuren on building Mexico City 2086

The public winner of our student rendering competition offers a dramatic depiction of Mexico’s capital. Isaac Zuren takes us behind the scenes of his vision.

What’s Next: breaking down “Capsule”

The atmospheric and characterful nature of “Capsule” helped John Jak Pagan win our student rendering competition. Here, he reveals how he mastered the scene.

© RealtimeUK/Yoozoo Games
RealtimeUK rebuilds “Game of Thrones” characters for “Winter is Coming”

How do you create photorealistic versions of the world’s most well-known TV stars from scratch? We asked RealtimeUK to break down its epic video game cinematic.

A new perspective on “Watering”

Marton Zoltan Toth has remade Mednyánszky’s classic painting with a sci-fi twist. Find out how this arch viz artist used V-Ray to take his talents back in time.

The making of “Pink Dress” by Marianna Yakimova

Inspired by the Old Masters, Marianna Yakimova wanted to celebrate her new V-Ray skills with a 3D illustration that showcases beautiful fabric and lighting.

Air Strike. Bottleship VFX © Lionsgate
Controlled demolition: tips from Bottleship VFX

With The Wandering Earth rocking the Chinese box office, we ask Bottleship VFX’s Hristo Velev how he unleashes destruction while keeping his business on track.

How this Norwegian studio crafts subsea visualizations

Who knew deep sea machinery could be this hypnotic? Rendering.no shows us a pipeline for pipelines and talks us through creating a stormy ocean in Phoenix FD.

Keeping it simple: Rendering with V-Ray Next for Maya

V-Ray Next for Maya is considerably faster and more efficient than 3.6. Maya expert Stephen DeLalla reveals how he’s taken his workflow to the Next level.

Listen up! We’ve compiled 2018’s top 15 CG Garage podcasts

Punk production designers, CG portrait painters, powerful producers and previz pioneers — Chris Nichols selects his favorite podcasts of the last 12 months.

The Walking Dead. Images courtesy of Ingenuity Studios
Invasion of the body crashers

Ingenuity Studios knows how to knock ‘em dead. Grant Miller shares how V-Ray for Houdini helped them render a pile of 9,000 zombies for The Walking Dead.

Kelly Port & Matthew Butler — Digital Domain

VFX vets on the serious fun of Digital Domain's input on everything from Titanic to Thanos — plus what it’s like to work with the biggest names in Hollywood.

Rising Talent: Students Create Epic Cinematic in Just 10 Weeks

Good and evil clash in tense short film The Dark Is Rising. Find out how the latest tech helped its creators at Gnomon School create powerful visuals and hit tight deadlines.

Donna Smith — Hollywood Producer

Wanna make it in the movies? The Terminator, Schindler’s List and Jurassic Park producer tells Chris the secrets of cinematic success...

© Jonas Ussing
Faster, more dramatic large-scale water sims with Phoenix FD and V-Ray Cloud

CG Artist Jonas Ussing shares his tips for cinematic splashes via this animation of Tokyo's flood defense system in operation.

© Manuel Mousiol / Creative Control
Cloudbuster: Manuel Mousiol’s Maserati montage pushes V-Ray Cloud to its limits

See a day in the life of a Maserati in 33 seconds, and find out how it was created with V-Ray for 3ds Max, VRscans and V-Ray Cloud.

© Heinz Australia
Amazing Manes, Bedazzling Beards and Photorealistic Fur with V-Ray Next for Maya

Andrew Krivulya shares his tricks for luscious CG locks — and reveals how V-Ray Cloud has boosted his workflow.

Geoffrey Baumann — VFX Supervisor, Marvel

Black Panther’s VFX supervisor reveals how he worked his way up to this crucially important role.

Four-years, 210 all-CG shots. The film that changed VFX workflows

Before “real-time ray tracing” was sexy: CONSTRUCT is the proof that a small team of top talent can literally change the future of VFX workflows.

Kevin Margo & Derron Ross — CONSTRUCT

After five years in production, Kevin Margo’s short film Construct has finally been released. Find out why it’s taken such a long time, and how this little film could change VFX workflows in a big way.

Method Studios © Marvel 2018
Rocket science: Meet the CG supervisor behind the furry fan favorite

We talk to Method's Nate Shaw about wrangling Rocket Raccoon into Guardians of the Galaxy Vol. 2 and Avengers: Infinity War.

© Beauty and The Bit
You won't see another arch viz movie like Landmark anytime soon

Architectural communication studio Beauty and The Bit unleashed its inner Kubrick for this atmospheric short film. Watch it here, and find out how director Victor Bonafonte took advantage of V-Ray Cloud.