Articles tagged in "design"

V-Ray Next for SketchUp product banner with logo© Hakan Sanli
V-Ray Next for SketchUp, update 1 released

V-Ray Next for SketchUp, update 1 offers a feature-packed boost with deeper SketchUp integration, performance optimizations and even more streamlined workflows.

One Post Office Square is a 41-story tower in Boston’s Financial District rendered by TILTPIXEL© TILTPIXEL
How V-Ray Next sped up TILTPIXEL’s 3ds Max renderings by 25%

TILTPIXEL reveals how it visualized the modernization of a decades-old architectural structure to meet the demands of modern tenants, with V-Ray and Phoenix FD.

How to light and render interiors with V-Ray for Cinema 4D

Learn 3 lighting and rendering techniques for arch-viz interiors to create rich and realistic renders using V-Ray for Cinema 4D. Watch the 2 video tutorials now.

© COSMOSCUBE
V-Ray Next for Rhino, update 1 released

V-Ray Next for Rhino, update 1 is packed with performance optimizations, UI and workflow improvements, and powerful new functionality for V-Ray for Grasshopper.

Top 7 reasons to upgrade to V-Ray Next for SketchUp

It’s incredibly easy to use V-Ray Next for SketchUp to create inspiring, photorealistic renders. Learn why V-Ray Next is such a celebrated workflow upgrade.

V-Ray for Unreal webinar — watch now!

The latest V-Ray for Unreal update is packed with great new features. Join CG Specialist Valentin Yovchev to discover how to make the most of them.

Students are flocking to Frank Collazo's classes. Learn why

He's created imagery for Apple, Mercedes-Benz and Verizon — and he teaches at the same time. Find out how he's using his knowledge to inspire a new generation.

Getting totally educated at Total Chaos

With Academies, Masterclasses, panel discussions, presentations and more, Total Chaos was a perfect event for anyone who wanted to jumpstart their career in CG.

Jose Pareja Gomez and Marko Margeta — Zaha Hadid Architects

Zaha Hadid Architects’ incredible designs require cutting-edge technology, new visualization techniques — and a bunch of creativity. Find out how they do it.

Greg Lynn — Architect and Designer

Architectural innovator and technology enthusiast tells Chris and Lon about Gita, a robotic companion which could change the way we interact with cityscapes.

© Federico Fernandez & Andrea Montis
V-Ray Next for Rhino Out Now

V-Ray becomes project control center and expands capabilities of Rhino and Grasshopper with photorealistic rendering, scene intelligence and asset management.

Robh Ruppel

Architecture, cinematography and advice from acclaimed designer and visual developer behind “Spider-Man: Into the Spiderverse” and “Love, Death, and Robots.”

© Cinniature
From another Dimension: Adobe’s software gives graphic designers 3D superpowers

Dimension CC makes it easy for anyone to create realistic 3D. Adobe's Zorana Gee and Ross McKegney explain how they launched their app faster with V-Ray App SDK.

V-Ray for UnrealRendered in V-Ray for Unreal. Scene provided by Blackhaus
V-Ray for Unreal: Beta Begins

Experience V-Ray scenes in real-time, and ray trace images directly from Unreal.

Alex McDowell — World Building Institute

World building - the storytelling process every 3D artist and designer should build into their work.

V-Ray Next: Switching the camera from manual to automatic

The new automatic exposure and white balance settings in V-Ray next not only make the rendering process simpler and faster, but they also balance your renderings for both speed and quality.

Lars Lerup — Rice School of Architecture

How can we stop architecture from being boring?

Patrik Schumacher – Zaha Hadid Architects

Precision, parametrics and particle physics with Zaha Hadid Architect’s principal.

Understanding V-Ray Swarm

New to V-Ray for Revit, Rhino, and SketchUp, we are introducing V-Ray Swarm, which is an evolution of Distributed Rendering.

Two tools to view your stereo cubemaps in VR

Two tools to view your stereo cubemaps in VR

© Bertrand Benoit
Environments: a major key to VR's success

Christopher Nichols talks VR and Environments for CGW's March / April issue.

Voices of VR podcast on challenges of Architecture in VR

Road to VR's podcast on underestimating scale in VR environments

R&D at Chaos Group with V-Ray RT rendering directly to Oculus viewer

R&D shows using V-Ray RT to render directly into an Oculus viewer.

© Steelblue
Viewing VR stereo cubemaps in a browser and Google Cardboard

Stanley Brusse takes the stereo cubemap images done for the Guide to VR aand allows us to view them directly into a browser