Articles tagged in "Digital Humans"

Asuka Tohda-Kinney — CG Supervisor, Digital Domain

DD’s Asuka Tohda-Kinney has worked on “I, Robot,” “The Twilight Zone” — and the cover of TIME magazine. Find out how she’s mastered both coding and creativity.

Hao Li — CEO and Co-Founder, Pinscreen

Soon, our virtual clones will look and act just like us. Meet genius Hao Li and find out how his Pinscreen software captures and creates accurate digital humans.

Duncan Crabtree-Ireland — Chief Operating Officer and General Counsel, SAG-AFTRA

Can I get sued for creating a CG likeness without permission? Lawyer Duncan Crabtree-Ireland explains how copyright law applies to digidoubles and deepfakes.

Koki Nagano — Principal Scientist, Pinscreen

Want to create a perfect digital human? USC alum and Pinscreen Principal Scientist Koki Nagano tells Chris how deepfakes and CGI could help us cross the uncanny valley.

An apartment with a city view© Nikos Nikolopoulos
What to expect from the Total Chaos 2020 Masterclasses

The Total Chaos Masterclasses are a unique opportunity to boost your knowledge with expert advice from seasoned industry pros. Here’s everything you need to know.

Wael AbdAlmageed — Machine Learning Scientist, ISI

Deepfake videos are a new battleground in the war against online misinformation. Join Wael AbdAlmageed to discover how he’s developing weapons to combat them.

Olcun Tan — Owner, Gradient Effects/Secret Lab

After a long history of working at visual effects companies, Olcun Tan started his own. He reveals the de-aging secrets of some of the huge projects he’s worked on.

Tim Miller — Director, “Terminator: Dark Fate”

“Terminator: Dark Fate,” “Love, Death & Robots” and “Deadpool” director, Tim Miller, returns to CG Garage to offer a human perspective on the Hollywood machine.

FMX 2019 recap

Chaos Group brings together stars of animation, visual effects and mixed reality for behind-the-scenes access and demonstrations of the versatility of V-Ray.

© RealtimeUK/Yoozoo Games
RealtimeUK rebuilds “Game of Thrones” characters for “Winter is Coming”

How do you create photorealistic versions of the world’s most well-known TV stars from scratch? We asked RealtimeUK to break down its epic video game cinematic.

Jerome Denjean — Love, Death and Robots, Blur Studio

This week, Chris gets a behind-the-scenes look at Love Death & Robots, one of the boldest animation anthologies ever made.

The Walking Dead. Images courtesy of Ingenuity Studios
Invasion of the body crashers

Ingenuity Studios knows how to knock ‘em dead. Grant Miller shares how V-Ray for Houdini helped them render a pile of 9,000 zombies for The Walking Dead.

© MARVEL 2018
Digital Domain on Thanos: The devil is in the detail

Learn how V-Ray helped Digital Domain maximize the level of detail on Thanos in Avengers: Infinity War and render some of the film’s most challenging moments.

Hal Hickel — ILM

From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.

Chris Nichols — Digital Domain

Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.

Ken Ibrahim

From SEGA to Star Wars: The incredible origins story of a visual effects Jedi.

Ian Spriggs

“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.

Darren Hendler & Ron Miller — Digital Domain

Digital Domain’s digital human experts discuss the incredible work which went into Avengers’ Thanos

© Ian Spriggs
V-Ray Next: The science behind the new hair shader

A deeper look at the new hair shader in V-Ray next. It describes how to understand the shader in a more physiological way, then takes you through the steps of setting one up for Look development including using V-Ray GPU in IPR rendering.

Ian Spriggs, Scott Eaton, Steven Wang & Phil Liu — THU2017

VFX and gaming artists gather in 2-for-1 THU podcast.

Johnny Gibson — Pixomondo

The James Bond of the VFX industry talks about his work on the Matrix, X-Men and How the Grinch Stole Christmas.

Darren Hendler — Digital Domain

Discussing digital humans with DD’s resident expert.

Jay Busch and Mike Seymour – Wikihuman

Wikihuman members on making Digital Mike.

Ed Ulbrich - Deluxe

A hero of the VFX industry talks Deluxe, Digital Domain, and digital heads