Articles tagged in "interview"

How to render your dragon (with Chaos Cloud!)

In “Dragon Recipes,” a young witch conjures something unexpected. Director Maria Pavlou shares how V-Ray for Maya and Chaos Cloud helped make this cute short.

© Mads Lind Nicolaisen
Two-time Rookies winner discusses his V-Ray journey so far

Mads Lind Nicolaisen has found his true calling in arch-viz — and he’s already picked up two Rookies awards. We chat to this prodigy about education and V-Ray.

Rusty Hazelden V-Ray for Maya tutorial© Rusty Hazelden
Master V-Ray Next for Maya with this 4-part practical guide

Unlock the many powerful features available in V-Ray Next for Maya in this comprehensive series of video tutorials packed with tips by VFX artist Rusty Hazelden.

Alex Hogrefe Visualizing Architecture© Alex Hogrefe
How to make the most of V-Ray for SketchUp in arch-viz

Arch-viz blogger and artist Alex Hogrefe on why V-Ray for SketchUp is a breakthrough for his work and how it can transform the way you visualize designs.

Courtesy of FuseFX and HBO.
How V-Ray for 3ds Max brought Deadwood's VFX to life

With “Deadwood: The Movie,” HBO’s revisionist Western makes a welcome return. We talk to FuseFX’s Eric Hayden about revisiting its locations and characters.

© ZEILT productions - WATT frame - RTL
Move over, Minions! Barababor’s madcap mariners are here

Your kids will love these conquistadors' slapstick antics — and so will you. We chat to Oscar-winning animator Laurent Witz about creating this hilarious series.

Students get a leg up on the competition

Attendees at 3D College Denmark create work worthy of professional studios. We talk to tutor Nicklas Byriel about inspiring a new generation of CG artists.

© Peter Sanitra
Spaghetti and meatballs — with a side of V-Ray for Houdini

Peter Sanitra reveals the secret sauce in his mouth-watering, jaw-dropping sim of the world-famous pasta dish. Learn how V-Ray for Houdini animated a feast.

© Joël Legault Architecture Inc
“Chaos Cloud has saved me incredible amounts of time”

Architect Joël Legault creates his own studio-quality renders with V-Ray for Rhino and Chaos Cloud. Discover how he works, plus his tips for that lived-in look.

What’s Next: Isaac Zuren on building Mexico City 2086

The public winner of our student rendering competition offers a dramatic depiction of Mexico’s capital. Isaac Zuren takes us behind the scenes of his vision.

What’s Next: breaking down “Capsule”

The atmospheric and characterful nature of “Capsule” helped John Jak Pagan win our student rendering competition. Here, he reveals how he mastered the scene.

© RealtimeUK/Yoozoo Games
RealtimeUK rebuilds “Game of Thrones” characters for “Winter is Coming”

How do you create photorealistic versions of the world’s most well-known TV stars from scratch? We asked RealtimeUK to break down its epic video game cinematic.

A new perspective on “Watering”

Marton Zoltan Toth has remade Mednyánszky’s classic painting with a sci-fi twist. Find out how this arch viz artist used V-Ray to take his talents back in time.

Blowing up the house

Gnomon student Weiyo Sha blew us away with his explosive animation of an old house. Here’s how he used V-Ray and Phoenix FD as his weapons of CG destruction.

The Walking Dead. Images courtesy of Ingenuity Studios
Invasion of the body crashers

Ingenuity Studios knows how to knock ‘em dead. Grant Miller shares how V-Ray for Houdini helped them render a pile of 9,000 zombies for The Walking Dead.

© Jonas Ussing
Faster, more dramatic large-scale water sims with Phoenix FD and Chaos Cloud

CG Artist Jonas Ussing shares his tips for cinematic splashes via this animation of Tokyo's flood defense system in operation.

© Manuel Mousiol / Creative Control
Cloudbuster: Manuel Mousiol’s Maserati montage pushes Chaos Cloud to its limits

See a day in the life of a Maserati in 33 seconds, and find out how it was created with V-Ray for 3ds Max, VRscans and Chaos Cloud.

© Heinz Australia
Amazing Manes, Bedazzling Beards and Photorealistic Fur with V-Ray Next for Maya

Andrew Krivulya shares his tricks for luscious CG locks — and reveals how Chaps Cloud has boosted his workflow.

Method Studios © Marvel 2018
Rocket science: Meet the CG supervisor behind the furry fan favorite

We talk to Method's Nate Shaw about wrangling Rocket Raccoon into Guardians of the Galaxy Vol. 2 and Avengers: Infinity War.

© Cinniature
From another Dimension: Adobe’s software gives graphic designers 3D superpowers

Dimension CC makes it easy for anyone to create realistic 3D. Adobe's Zorana Gee and Ross McKegney explain how they launched their app faster with V-Ray App SDK.

© Lunar Animation© Lunar Animation
Shooting for the Moon: How Lunar Animation Built a VFX Pipeline for the Future

With an impressive CG portfolio that's racked up over 350 million hits on Youtube, VFX studio Lunar Animation does it all — from cartoon cats to VR space battles.

Visual State Jaguar XF© Visual State
Visual State unites V-Ray Next and VRscans for Jaguar project

Chaos Group’s next-gen tech helps creative studio create eye-popping renders.

CLO V-Ray AppSDK© CLO Virtual Fashion
How CLO Has Integrated V-Ray in the Fabric of its Software

CLO’s design software is used by some of the world’s biggest fashion and sportswear companies — and now it renders photorealistic imagery with V-Ray’s AppSDK.

Butterfly Effects

Graduation project When John Goes Outside is a short film with a big message. We talk to the students who created it.