Epic advertising with V-Ray 5 for 3ds Max
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
CG artist Pedro Conti had just 6 weeks to deliver high-quality content for musical megastar’s latest promo. Here’s how V-Ray for 3ds Max helped him hit deadlines.
It's "Showtime!" Maciej Kuciara's short film is a beloved and meticulous tribute to anime classics. Discover how V-Ray for 3ds Max helped him create it.
Jonas Ussing contributed great shots to sci-fi movie “Vivarium.” He tells us how Chaos Cloud and V-Ray for 3ds Max rendering software help him create VFX at home.
Artist Jiří Matys used V-Ray for 3ds Max to transform a day scene into a dramatic rainy night. He reveals his secrets for creating glass, grass and greenhouses.
Furniture design requires the best rendering software to create photorealistic imagery — fast. Find out how Lazzeroni Studio makes use of V-Ray Next for Rhino.
Masterly CG artist Ian Spriggs is reinventing himself in more ways than one: Experimenting with a new self-portrait and switching to V-Ray GPU rendering in Maya.
Bertrand Benoit’s evocative images of one of LA’s most iconic buildings, the Sheats-Goldstein Residence, were rendered with V-Ray GPU. Discover the workflow.
INK is an award-winning creative studio working with technology brands. Read how its experimental approach to 3D rendering software simplifies complex ideas.
Chris Nichols rounds up the must-listen-to podcasts of last year, featuring Hollywood directors, pioneering architects, VFX wizards — and esports matriarchs.
In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.
Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.
playard’s architectural rendering project recreates some of cinema’s most infamous sets for a book, trailer and VR via V-Ray for Maya and V-Ray for Unreal.
Goodbye Kansas's Cyberpunk 2077 teaser features cities, cyborgs — and Keanu Reeves. Go behind the scenes and learn how to create great skin with V-Ray for Maya.
Threekit's mission is to make online shopping as fun as social media. Find out how they do it — and the crucial role V-Ray’s 3D-rendering plays in their software.
Scanline's Mohsen Mousavi on how V-Ray for 3ds Max helped him adopt dragons, melt metal and build-then-destroy a city for Game of Thrones' explosive finale.
“A Poni’s Challenge” is a 5-minute animation fuelled by a 4-year-old’s imagination and rendered with the power of V-Ray and Chaos Cloud. Learn how it was made.
Visualizing a luxury watch spearheads a new direction for esteemed London creative production studio Saddington Baynes. We ask the team for their top CGI tips.
Norm Li creates some of the best-looking arch-viz renders for the real estate development, architecture and design industries. The viz firm shares its top tips.
In “Dragon Recipes,” a young witch conjures something unexpected. Director Maria Pavlou shares how V-Ray for Maya and Chaos Cloud helped make this cute short.
With “Deadwood: The Movie,” HBO’s revisionist Western makes a welcome return. We talk to FuseFX’s Eric Hayden about revisiting its locations and characters.
With "Twosret," Karim Moussa takes his mastery of arch-viz into a beautiful and compelling short film. Find out what inspired him to make the jump.
Your kids will love these conquistadors' slapstick antics — and so will you. We chat to Oscar-winning director Laurent Witz about creating this hilarious series.
Peter Sanitra reveals the secret sauce in his mouth-watering, jaw-dropping sim of the world-famous pasta dish. Learn how V-Ray for Houdini animated a feast.