Epic advertising with V-Ray 5 for 3ds Max
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
Graduates of South Korea’s Science Fiction Film School now work in Hollywood and beyond. Find out how they’re taught technical and creative skills.
New to V-Ray 5 for Maya is full support for ACEScg, which promises to unify visual effects workflows. Discover why it’s important plus how to use it in V-Ray.
Chaos Group has reinvented rendering with V-Ray 5 for 3ds Max and Maya. Alex Yolov and Peter Matanov tell Chris about the journey behind the software’s features.
Find out how V-Ray 5 for Maya will reinvigorate your rendering pipeline with Light Path Expressions, an all-new V-Ray Proxy, Layered Compositing and much more.
Freelance 3D artist and Skyup Academy founder, Mauro Baldissera, shares what inspires him, his top work-from-home tips, and why he loves V-Ray for Maya for VFX.
Your chance to try the latest V-Ray features, including a redesigned V-Ray Frame Buffer with light mixing and compositing, plus an all-new V-Ray Proxy node.
Phoenix FD 4 offers more control for realistic fluid simulations. Get to know Active Bodies, Standalone Previewer and the Particle Tuner in our features guide.
With Voxel Tuner, TexUVW and thinkingParticles integration, you can take your Phoenix FD 4 simulations to the next level. Find out how in part 2 of our guide.
Masterly CG artist Ian Spriggs is reinventing himself in more ways than one: Experimenting with a new self-portrait and switching to V-Ray GPU rendering in Maya.
In the final part of Taj Nabhani’s making of Jjahawa, he discusses how to light and render great-looking 3D character designs using V-Ray for Maya.
In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.
Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.
playard’s architectural rendering project recreates some of cinema’s most infamous sets for a book, trailer and VR via V-Ray for Maya and V-Ray for Unreal.
Matteo Morana’s overgrown vision of earth picks up first prize. Find out more and discover other incredible work submitted to our “Undiscovered” competition.
Goodbye Kansas's Cyberpunk 2077 teaser features cities, cyborgs — and Keanu Reeves. Go behind the scenes and learn how to create great skin with V-Ray for Maya.
RTX acceleration brings a speed boost to new V-Ray Next updates
Visualizing a luxury watch spearheads a new direction for esteemed London creative production studio Saddington Baynes. We ask the team for their top CGI tips.
Ian Spriggs has created a 3D portrait of Chaos Group’s CG Labs Director and CG Garage host Chris Nichols — and we can’t believe our eyes. See the BTS shots.
Strap in for the ride of your life and experience new features, including Voxel and Particle Tuners, Active Bodies and Tex UVW, ahead of everyone else.
In “Dragon Recipes,” a young witch conjures something unexpected. Director Maria Pavlou shares how V-Ray for Maya and Chaos Cloud helped make this cute short.
Unlock the many powerful features available in V-Ray Next for Maya in this comprehensive series of video tutorials packed with tips by VFX artist Rusty Hazelden.
Your kids will love these conquistadors' slapstick antics — and so will you. We chat to Oscar-winning director Laurent Witz about creating this hilarious series.
Learn how Elastic took their creative — and their rendering — to a new level with V-Ray Next for Maya for the final season of Game of Thrones.