Articles tagged in "Maya"

V-Ray 5 for Maya available now

Find out how V-Ray 5 for Maya will reinvigorate your rendering pipeline with Light Path Expressions, an all-new V-Ray Proxy, Layered Compositing and much more.

© Mauro Baldissera, Skyup Academy
Interview with Skyup Academy founder, Mauro Baldissera

Freelance 3D artist and Skyup Academy founder, Mauro Baldissera, shares what inspires him, his top work-from-home tips, and why he loves V-Ray for Maya for VFX.

Goodbye Kansas — Cyberpunk 2077 © 2020 CD PROJEKT S.A
Join the V-Ray 5 for Maya beta

Your chance to try the latest V-Ray features, including a redesigned V-Ray Frame Buffer with light mixing and compositing, plus an all-new V-Ray Proxy node.

How to use the new features in Phoenix FD 4 — Part 1

Phoenix FD 4 offers more control for realistic fluid simulations. Get to know Active Bodies, Standalone Previewer and the Particle Tuner in our features guide.

A superbike on fire© Hammer Chen. Model by Lien Ying-Te.
How to use the new features in Phoenix FD 4 — Part 2

With Voxel Tuner, TexUVW and thinkingParticles integration, you can take your Phoenix FD 4 simulations to the next level. Find out how in part 2 of our guide.

© Ian Spriggs
Why Ian Spriggs uses V-Ray GPU rendering for 3D portraits

Masterly CG artist Ian Spriggs is reinventing himself in more ways than one: Experimenting with a new self-portrait and switching to V-Ray GPU rendering in Maya.

Jjahawa 3D character by Taj Nabhani based on concept by Roman Kupriianov rendered in V-Ray for MayaImage by Taj Nabhani. Concept © Roman Kupriianov
Making of Jjahawa: Part 3 — lighting and rendering in V-Ray

In the final part of Taj Nabhani’s making of Jjahawa, he discusses how to light and render great-looking 3D character designs using V-Ray for Maya.

Image by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 2 — using V-Ray materials & shaders

In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.

Untextured clay render of 3D female character modelImage by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 1 — 3D character modeling tips

Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.

A chair in a red-lit room© playard studios
Movie villain lairs in real-time with V-Ray for Unreal

playard’s architectural rendering project recreates some of cinema’s most infamous sets for a book, trailer and VR via V-Ray for Maya and V-Ray for Unreal.

An astronaut in undergrowth© Matteo Morana
See our student rendering competition winners!

Matteo Morana’s overgrown vision of earth picks up first prize. Find out more and discover other incredible work submitted to our “Undiscovered” competition.

Actor Keanu Reeves in Cyberpunk 2077Goodbye Kansas © CD Projekt Red
The secrets under the skin of the Cyberpunk 2077 trailer

Goodbye Kansas's Cyberpunk 2077 teaser features cities, cyborgs — and Keanu Reeves. Go behind the scenes and learn how to create great skin with V-Ray for Maya.

An avenue leading to a colonial building on a sunny day© Bertrand Benoit - bbb3viz.com
V-Ray GPU Adds Support for NVIDIA RTX

RTX acceleration brings a speed boost to new V-Ray Next updates

Colored make-up drips out of bottles© Saddington Baynes
How Saddington Baynes renders high-quality product designs

Visualizing a luxury watch spearheads a new direction for esteemed London creative production studio Saddington Baynes. We ask the team for their top CGI tips.

Digidouble Chris Nichols of CG Garage podcast rendered with V-Ray Next for Maya on the GPU by Ian Sprigg© Ian Spriggs
See the GPU rendering videos of Ian Spriggs’ new digidouble

Ian Spriggs has created a 3D portrait of Chaos Group’s CG Labs Director and CG Garage host Chris Nichols — and we can’t believe our eyes. See the BTS shots.

Phoenix FD 4 beta© Daniel Trbovic
Test drive the Phoenix FD 4 beta right now

Strap in for the ride of your life and experience new features, including Voxel and Particle Tuners, Active Bodies and Tex UVW, ahead of everyone else.

How to render your dragon (with Chaos Cloud!)

In “Dragon Recipes,” a young witch conjures something unexpected. Director Maria Pavlou shares how V-Ray for Maya and Chaos Cloud helped make this cute short.

Rusty Hazelden V-Ray for Maya tutorial© Rusty Hazelden
Master V-Ray Next for Maya with this 4-part practical guide

Unlock the many powerful features available in V-Ray Next for Maya in this comprehensive series of video tutorials packed with tips by VFX artist Rusty Hazelden.

© ZEILT productions - WATT frame - RTL
Move over, Minions! Barababor’s madcap mariners are here

Your kids will love these conquistadors' slapstick antics — and so will you. We chat to Oscar-winning director Laurent Witz about creating this hilarious series.

Elastic © 2019 Home Box Office
Rendering the Game of Thrones title sequence in V-Ray Next

Learn how Elastic took their creative — and their rendering — to a new level with V-Ray Next for Maya for the final season of Game of Thrones.

Total Chaos: Day two recap

Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.

What’s Next: breaking down “Capsule”

The atmospheric and characterful nature of “Capsule” helped John Jak Pagan win our student rendering competition. Here, he reveals how he mastered the scene.

© Ian Spriggs
The secrets of Ian Spriggs’ 3D portraits

Ian Spriggs takes attention to detail to the Next level. Go behind the scenes of his recent works to see how a master tells story through composition and detail.

Keeping it simple: Rendering with V-Ray Next for Maya

V-Ray Next for Maya is considerably faster and more efficient than 3.6. Maya expert Stephen DeLalla reveals how he’s taken his workflow to the Next level.