Articles tagged in "MODO"

Mike Campau — Digital Artist

Mike Campau’s visuals seamlessly blend photography, retouching and CGI for hyperreal results. He tells Chris about his approaches to work and going freelance.

© OHU Domes
How V-Ray for Nuke elevated a stylized animation pipeline

Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.

© Peter Sandeman & Tom Booth
V-Ray Next for Modo now available

Calling all Modonauts! The most powerful V-Ray ever is out now for Modo. Discover how GPU optimizations and new materials can quickly deliver amazing results.

© DK Books
Brendan McCaffrey: the master of suspension

Keen cyclist — and V-Ray for Modo user — Brendan McCaffrey knows bicycles inside out. We discuss rendering two-wheelers for The Complete Bike Owner’s Manual.

V-Ray 3.6 for Modo Out Now

Unleash your creativity and bring projects to life.

Ishou Keikaku: Architecture in V-Ray for Modo

V-Ray for Modo has become an essential part of Ishou Keikaku’s architecture pipeline. Find out why they started using it, and how V-Ray helps them create great images every time.

V-Ray 3.5 for Modo Unleashed

Huge update includes supercharged rendering, and support for Modo 11.

Wes Ball

Wes Ball, Director of The Maze Runner and The Scorch Trials talks about his career.