Articles tagged in "NUKE"

© OHU Domes
How V-Ray for Nuke elevated a stylized animation pipeline

Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.

Jody Madden — CEO, Foundry

How do you keep people positive during times of uncertainty? Foundry CEO Jody Madden reflects on 20 years in the VFX industry — and prepares for future shifts.

Curv Studios The Blues Crab© Curv
Claws and effect: How The Blues Crab could change the tune of the VFX industry

Director Ari Rubenstein invents a new way to create short films using a small team, V-Ray for Nuke, and YellowDog’s cloud rendering service. Discover how he overcame the pinch points of conventional pipelines.

Grant Miller — Ingenuity Studios

Look what Houdini made me do! Find out how V-Ray for Houdini powered Taylor Swift’s music video, and go behind the scenes of Get Out.

V-Ray 3.7 for Nuke
V-Ray for Nuke Update Launched

New! Progressive rendering, realistic hair, and support for Nuke 11.1.

V-Ray 3.6 for Nuke
More lighting options with V-Ray 3.6 for Nuke

Plus Cryptomatte IDs and support for Nuke 11

V-Ray for NUKE 3.5
V-Ray 3.5 for NUKE - Update Out Now

New! Try NUKE’s most powerful renderer free for 30 days

David Prescott

Renowned VFX supervisor David Prescott, talks to us while at Trojan Horse was a Unicorn.

Shahin Toosi

We talk to Shahin Toosi about how he spent 2 years working on V-Ray for Nuke.