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Articles tagged in "shading"

Understanding metalness

The importance of metalness and why we’ve added the Metalness parameter to the V-Ray standard material to better support a PBR workflow in V-Ray Next.

Vlado

Chaos Group’s Academy Award-winning co-founder on V-Ray for 3ds Max 3.5 and V-Ray for NUKE 3.5

Kevin Baillie

We talk to Kevin Baillie about Atomic Fiction, The Walk, and rendering on the cloud with V-Ray for Katana.

Rob Nederhorst

We talk to Rob Nederhorst about his history and his new project Live Mentor

Dan Roarty

We talk to Dan Roarty about his career in games, digital portraiture, and the Digital Human League

Paul Debevec

We talk to Paul Debevec about his work, new technology, digital humans, and the future of technology.

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