Articles tagged in "SIGGRAPH"

Thriving on Chaos: V-Ray, Corona and Lavina at SIGGRAPH 2019

Get all the latest V-Ray news, Corona updates and highlights from Chaos’ new real-time ray tracer, Lavina — plus the full scoop from Total Chaos @ SIGGRAPH 2019.

Zap Andersson — Autodesk

Join the Shader Wizard for a journey through the history of ray tracing and a comprehensive guide to metalness.

© Thomas Connors
Ray-Traced Rendering Accelerates to Real-Time With Project Lavina

Discover how Project Lavina is adding real-time to the ease and accuracy of ray tracing for Chaos solutions.

Johnny Gibson — Pixomondo

The James Bond of the VFX industry talks about his work on the Matrix, X-Men and How the Grinch Stole Christmas.

Marc Petit and Ken Pimentel – Epic Games

Epic and Chaos announce a team-up — but what does it mean for users?

Jay Busch and Mike Seymour – Wikihuman

Wikihuman members on making Digital Mike.

Marientina Gotsis – USC Creative Media & Behavioral Health Center

VR and gaming therapy with a pioneer of virtual spaces.

Jeff White - ILM

How ILM bred a new version of cinema’s greatest ape

Richard Taylor

Turn on, tune in, drop out with the man behind Tron’s VFX

Tim Miller and Joseph Kosinski

Celebratory 100th episode with legendary directors Tim Miller and Joseph Kosinski.

Disney Research parametrically constructs eyes based on simple data

Disney Research parametrically constructs eyes based on simple data

Martin Enthed - IKEA

How IKEA uses 3D imagery in its catalogs: a step-by-step guide

Tristan and Matthieu - Nozon

Tristan Salome and Matthieu Labeau of Nozon talk about creating VR pre-rendered content with 6 degrees of freedom with Presenz and V-Ray

Year in Review 2015

Lon, David, and Chris discuss what happened in 2015

Dr Doug Roble

Doug Roble talks about software development and the future of VFX

Kim Baumann Larsen

We talk to Kim Baumann Larsen about architecture and VR over the last 20 years.

David Prescott

Renowned VFX supervisor David Prescott, talks to us while at Trojan Horse was a Unicorn.

Scott DeWoody and Alan Robles

We talk to Scott DeWoody and Alan Robles at Gensler about what technology has to offer for the future of architecture design.

Kevin Baillie

We talk to Kevin Baillie about Atomic Fiction, The Walk, and rendering on the cloud with V-Ray for Katana.

Ruairi Robinson

We talk to director Ruairi Robinson about his career including the teaser Leviathan.

Paul Debevec

We talk to Paul Debevec about his work, new technology, digital humans, and the future of technology.