Zap Andersson — Autodesk (Part Deux)
The Brad Pitt of rendering opens up on OSL shaders, takes a trip into the uncanny valley and talks synthesized cats, slightly annoyed rodents and arm-wrestling.
The Brad Pitt of rendering opens up on OSL shaders, takes a trip into the uncanny valley and talks synthesized cats, slightly annoyed rodents and arm-wrestling.
Getting under the skin of CG characters with Ian Spriggs, Paul Debevec, Hal Hickel, Scott Eaton and Frank Tzeng.
From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.
Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.
“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.
Discussing digital humans with DD’s resident expert.
A hero of the VFX industry talks Deluxe, Digital Domain, and digital heads
Dominic Albanese talks about the history of 3D scanning in the 20 years of Direct Dimensions
Lon, David, and Chris discuss what happened in 2015
Oleg Alexander and Stephen Parker speak about art and science in digital humans
We talk to Dan Roarty about his career in games, digital portraiture, and the Digital Human League
We talk to Paul Debevec about his work, new technology, digital humans, and the future of technology.