Articles tagged in "V-Ray"

V-Ray 5 for SketchUp beta out now

Help us perfect our boundary-pushing next-generation version of V-Ray for SketchUp. Sign up now and experience its new features before anyone else.

© Thomas Klyhn Christensen
Join the V-Ray 5 for Houdini, beta

A redesigned Frame Buffer. A streamlined UI. An expansive material library. And much more! Find out how V-Ray 5’s features will redefine rendering with Houdini.

“Illumination” student rendering challenge launched

Your chance to shine: Show us your lighting expertise, and you could win some fantastic prizes, including V-Ray and Corona licenses, Chaos Cloud credits and more.

V-Ray 5 for Maya available now

Find out how V-Ray 5 for Maya will reinvigorate your rendering pipeline with Light Path Expressions, an all-new V-Ray Proxy, Layered Compositing and much more.

3D sphere models showcase the different material options that can be achieved in V-Ray 5
Why V-Ray 5 removes the challenges of creating materials

We take a look at how you can quickly make believable materials using the new Asset Browser and material presets in V-Ray 5 with new simplified options.

3D Mech robot by Lead Character Artist Alessandro Baldasseroni created with 3ds Max, Substance Painter and V-Ray inspired by a concept by Francisco Ruiz Velasco© Alessandro Baldasseroni
Render your 3D characters the Alessandro Baldasseroni way

Lead Character Artist, Alessandro Baldasseroni, shares portfolio tips and discusses how his skills have transported him across industries over the last 15 years.

Lorcan O’Herlihy Architects © Brick Visual
Download the Project Lavina, beta

With its all-new animation editor, now’s the perfect time to take part in the Project Lavina, beta and explore your V-Ray scenes in fully ray-traced real-time.

Carlos Fueyo © playard studios
V-Ray for Unreal price drops with update 3

More than 50% off annual V-Ray for Unreal licenses. Plus new update includes Chaos Cloud support, smoother 3ds Max workflows, enhanced Sun & Sky and much more.

© Mauro Baldissera, Skyup Academy
Interview with Skyup Academy founder, Mauro Baldissera

Freelance 3D artist and Skyup Academy founder, Mauro Baldissera, shares what inspires him, his top work-from-home tips, and why he loves V-Ray for Maya for VFX.

© Gonzalo Piacentino
Experience creative freedom with V-Ray Collection

15 products. 1 license. This incredible new offering from Chaos Group includes multiple rendering and simulation tools so you can set your creativity free.

© Toni Bratincevic
V-Ray 5 for 3ds Max launched

Light Mix. Layer Compositing. Refined material workflows. With V-Ray 5 for 3ds Max, we’ve redefined the role of a renderer in 3D workflows. Find out more.

© OHU Domes
How V-Ray for Nuke elevated a stylized animation pipeline

Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.

Boost your productivity with V-Ray Next for Revit, update 1

Revit 2021 and NVIDIA RTX support available now in V-Ray Next for Revit, as well as all-new features to make your rendering experience smoother, easier and faster.

3D robot dusk sunset illustration created in 3ds Max with Substance Designer using the V-Ray shader and rendered with V-Ray. Character concept by Francisco Ruiz Velasco© Alessandro Baldasseroni
How to use the V-Ray shader in Substance Painter 2020.1

Get to know the V-Ray shader in Substance Painter. Discover how 3D artist Alessandro Baldasseroni and production studio Elastic use it with these 2 video guides.

3D astronaut on the moon created in Cinema 4D for BBC Studios 50-year Moon Landing promotion animation and rendered with V-Ray© BBC Studios
How V-Ray helped BBC Studios render the moon landing

Senior Motion Designer & Art Director, Carlos Gálvez, details the V-Ray for Cinema 4D tricks that helped him render a celebratory moon landing for the BBC.

V-Ray 5 for 3ds Max beta launched

Experience the renderer of tomorrow right now. Sign up and try the completely redesigned Frame Buffer (VFB2), as well as the new material library with powerful tools.

© Troll VFX
V-Ray Personal Learning Edition for Maya released

Explore and master V-Ray in your own time with a personal version of Chaos Group’s industry-standard photoreal rendering software and all-new learning resources.

© ZEILT productions - WATT frame - RTL
Announcing the V-Ray Education Collection

Broaden your horizons, unleash your creativity and deep dive into the world of 3D rendering and fluid simulation with our new educational offering.

© Nicholas Delille
Feeling out of tune? Let this inventive artwork inspire you

Cinema 4D and V-Ray artist Nicolas Delille discusses the surprises that brought his career attention and reveals the challenges that made him a better artist.

Light and render day and night scenes in V-Ray for Cinema 4D

Learn how to light and render daytime and nighttime arch-viz exteriors using V-Ray for Cinema 4D with these two helpful video tutorials by Fabio Palvelli.

Underwater 3D sea lion created for O2 couples campaign by alien studio rendered using 3ds Max and V-RayALIEN studio © O2 Slovakia
How ALIEN studio rendered over 1,200 frames on a tight schedule

ALIEN studio loves a 3D production challenge. 1,200 frames for an O2 Slovakia ad campaign was a chance to put V-Ray & RANCH computing’s render farm to the test.

© REALTIME
How to create a mossy scene with tyFlow and V-Ray

tyFlow and V-Ray are making it easy for REALTIME to create the fiddly bits of 3D scenes. We asked Artist Danilo Lombardo to give us the low-down.

Image by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 2 — using V-Ray materials & shaders

In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.

Untextured clay render of 3D female character modelImage by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 1 — 3D character modeling tips

Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.