Articles tagged in "V-Ray for NUKE"

© OHU Domes
How V-Ray for Nuke elevated a stylized animation pipeline

Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.

V-Ray 3.7 for Nuke
V-Ray for Nuke Update Launched

New! Progressive rendering, realistic hair, and support for Nuke 11.1.

Year in Review 2015

Lon, David, and Chris discuss what happened in 2015

David Prescott

Renowned VFX supervisor David Prescott, talks to us while at Trojan Horse was a Unicorn.