Articles tagged in "vfx"

A woman looks at a computer screen showing visual effects software
How Science Fiction Film School is nurturing a new generation of VFX artists

Graduates of South Korea’s Science Fiction Film School now work in Hollywood and beyond. Find out how they’re taught technical and creative skills.

Matt Akey and Aldo Ruggiero — Crafty Apes, “The Babysitter: Killer Queen”

Heads up! Crafty Apes’ Matt Akey and Aldo Ruggiero on how they helped director McG create a potent mix of slapstick and gore for “The Babysitter: Killer Queen.”

Allan McKay — VFX Supervisor & Technical Director

This podcast could change your career: Allan McKay tells Chris how to create the perfect reel, become a successful freelancer — and find your true worth.

Rider with phone next to futuristic motorbike
Everything you need to know about ACEScg

New to V-Ray 5 for Maya is full support for ACEScg, which promises to unify visual effects workflows. Discover why it’s important plus how to use it in V-Ray.

Asuka Tohda-Kinney — CG Supervisor, Digital Domain

DD’s Asuka Tohda-Kinney has worked on “I, Robot,” “The Twilight Zone” — and the cover of TIME magazine. Find out how she’s mastered both coding and creativity.

Jose Gomez — Executive Creative Director, ATK PLN

From skateboards to storyboards: Jose Gomez has founded fashion companies and created stunning motion graphics and commercials. He tells Chris his amazing story.

“Illumination” student rendering challenge launched

Your chance to shine: Show us your lighting expertise, and you could win some fantastic prizes, including V-Ray and Corona licenses, Chaos Cloud credits and more.

Aron Hjartarson — Executive Creative Director, Framestore LA

Icelander Aron Hjartarson explains how his passion for CG has whisked him from Coca-Cola commercials to big-budget movies including “Gravity” and “Contraband.”

Hao Li — CEO and Co-Founder, Pinscreen

Soon, our virtual clones will look and act just like us. Meet genius Hao Li and find out how his Pinscreen software captures and creates accurate digital humans.

V-Ray 5 for Maya available now

Find out how V-Ray 5 for Maya will reinvigorate your rendering pipeline with Light Path Expressions, an all-new V-Ray Proxy, Layered Compositing and much more.

Douglas Trumbull — Visionary Filmmaker & Visual Effects Pioneer

Douglas Trumbull, the genius behind the visual effects of “2001,” “Close Encounters” and “Star Trek,” on his 50-year quest to understand and improve cinema.

Glenn Derry — Virtual Production Expert

Meet Glenn Derry, the man who coined the phrase “virtual production,” and hear about how he transformed VFX via “Avatar,” “The Aviator,” and “The Jungle Book.”

© Mauro Baldissera, Skyup Academy
Interview with Skyup Academy founder, Mauro Baldissera

Freelance 3D artist and Skyup Academy founder, Mauro Baldissera, shares what inspires him, his top work-from-home tips, and why he loves V-Ray for Maya for VFX.

© OHU Domes
How V-Ray for Nuke elevated a stylized animation pipeline

Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.

Travis Scott - HIGHEST IN THE ROOM: Ingenuity Studios ©Sony Music
V-Ray for Houdini, update 1 — available now

New features added to V-Ray for Houdini including custom AOV material input, IPR debug shading, an easier interface and much more.

Ben Procter — Production Designer, “Avatar” Sequels

Eager to return to Pandora? Production designer Ben Procter reveals the art department’s inner workings and the tech behind James Cameron’s vision for Avatar 2.

3D astronaut on the moon created in Cinema 4D for BBC Studios 50-year Moon Landing promotion animation and rendered with V-Ray© BBC Studios
How V-Ray helped BBC Studios render the moon landing

Senior Motion Designer & Art Director, Carlos Gálvez, details the V-Ray for Cinema 4D tricks that helped him render a celebratory moon landing for the BBC.

Matthias Buehler — Founder & CTO, vrbn studios

Arch viz and VFX meet in the fascinating career of Matthias Buehler, who’s helped build the CityEngine software and brought realistic cities to movies and games.

Lauren Mayer-Beug — Creative Director, Chapeau Studios

She’s created butterflies for the Apple Watch, Facebook Friendaversaries — and even graphics for Oscar night. Meet versatile creative director Lauren Mayer-Beug.

Olcun Tan — Owner, Gradient Effects/Secret Lab

After a long history of working at visual effects companies, Olcun Tan started his own. He reveals the de-aging secrets of some of the huge projects he’s worked on.

Alex Nice and Robert Nederhorst — John Wick: Chapter 3 — Parabellum

Glass act: “John Wick 3’s” VFX supervisor and concept artist reflect on creating the movie’s incredible translucent sets — and then smashing them up.

A woman looks into a snowy landscapeScanline VFX © HBO
How Scanline VFX delivered Game of Thrones' epic conclusion

Scanline's Mohsen Mousavi on how V-Ray for 3ds Max helped him adopt dragons, melt metal and build-then-destroy a city for Game of Thrones' explosive finale.

aip, architecture, arcvhviz, art, asai, concept, games, vfx, video, vr
ASAI Architecture & Imagined Environments Panel

Arch-viz trailblazers and super-talented VFX artists join Chris to talk about the past, present and future of visualization for architecture and other mediums.

Still from music video with Ron Artis II as 3D character in animated film of stylized city streets rendered with V-Ray© Flooul Animation + Design + Development
Rendering a 3-minute animated music video for Ron Artis II

How Pedro Conti and Fernando Peque rendered what’s in their hearts for Ron Artis II. Go behind the scenes and learn about their first experience with Phoenix FD.