Bilali Mack — Visual Effects Supervisor, Alkemy X
Flame artist turned VFX sup Bilali Mack tells Chris about working on “Let Him Go” and “Powerbook II: Ghost” — and how he tells stories with smoke and blood.
Flame artist turned VFX sup Bilali Mack tells Chris about working on “Let Him Go” and “Powerbook II: Ghost” — and how he tells stories with smoke and blood.
Working from Rome: VFX freelancer Alessandro Cangelosi tells Chris how he tackled shots on “Independence Day: Resurgence” and “2012,” and his new teaching role.
Babak Bina creates VFX for Hollywood movies, leads Gnomon Workshop classes — and he also directs short films. Find out more about this man of many talents.
This year, Chris has welcomed industry legends Doug Trumbull, Gary Yost, Tim Miller - and more - to the CG Garage podcast. Discover the highlights in his top 7.
Gnomon doesn’t just teach students VFX — it also gets them jobs at illustrious studios. Meet Shannon Wiggins, the woman behind the school’s 97% placement rate.
Chris celebrates episode 300 with Gary Yost, the father of 3D Studio and 3ds Max. Hear the stories behind Autodesk’s seminal software and Gary’s short films.
“Legion,” “Fargo” and “Spider-Man: Homecoming” effects supervisor Lou Pecora returns to the podcast to talk about working up the VFX ladder and COVID-19 downtime.
Previz has evolved from a useful pre-production tool to an all-encompassing part of the moviemaking process — and Scott Meadows has seen it all. He tells Chris his story.
Graduates of South Korea’s Science Fiction Film School now work in Hollywood and beyond. Find out how they’re taught technical and creative skills.
Heads up! Crafty Apes’ Matt Akey and Aldo Ruggiero on how they helped director McG create a potent mix of slapstick and gore for “The Babysitter: Killer Queen.”
This podcast could change your career: Allan McKay tells Chris how to create the perfect reel, become a successful freelancer — and find your true worth.
New to V-Ray 5 for Maya is full support for ACEScg, which promises to unify visual effects workflows. Discover why it’s important plus how to use it in V-Ray.
DD’s Asuka Tohda-Kinney has worked on “I, Robot,” “The Twilight Zone” — and the cover of TIME magazine. Find out how she’s mastered both coding and creativity.
From skateboards to storyboards: Jose Gomez has founded fashion companies and created stunning motion graphics and commercials. He tells Chris his amazing story.
Your chance to shine: Show us your lighting expertise, and you could win some fantastic prizes, including V-Ray and Corona licenses, Chaos Cloud credits and more.
Icelander Aron Hjartarson explains how his passion for CG has whisked him from Coca-Cola commercials to big-budget movies including “Gravity” and “Contraband.”
Soon, our virtual clones will look and act just like us. Meet genius Hao Li and find out how his Pinscreen software captures and creates accurate digital humans.
Find out how V-Ray 5 for Maya will reinvigorate your rendering pipeline with Light Path Expressions, an all-new V-Ray Proxy, Layered Compositing and much more.
Douglas Trumbull, the genius behind the visual effects of “2001,” “Close Encounters” and “Star Trek,” on his 50-year quest to understand and improve cinema.
Meet Glenn Derry, the man who coined the phrase “virtual production,” and hear about how he transformed VFX via “Avatar,” “The Aviator,” and “The Jungle Book.”
Freelance 3D artist and Skyup Academy founder, Mauro Baldissera, shares what inspires him, his top work-from-home tips, and why he loves V-Ray for Maya for VFX.
Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.
New features added to V-Ray for Houdini including custom AOV material input, IPR debug shading, an easier interface and much more.
Eager to return to Pandora? Production designer Ben Procter reveals the art department’s inner workings and the tech behind James Cameron’s vision for Avatar 2.