Articles tagged in "vfx"

Hao Li — CEO and Co-Founder, Pinscreen

Soon, our virtual clones will look and act just like us. Meet genius Hao Li and find out how his Pinscreen software captures and creates accurate digital humans.

V-Ray 5 for Maya available now

Find out how V-Ray 5 for Maya will reinvigorate your rendering pipeline with Light Path Expressions, an all-new V-Ray Proxy, Layered Compositing and much more.

Douglas Trumbull — Visionary Filmmaker & Visual Effects Pioneer

Douglas Trumbull, the genius behind the visual effects of “2001,” “Close Encounters” and “Star Trek,” on his 50-year quest to understand and improve cinema.

Glenn Derry — Virtual Production Expert

Meet Glenn Derry, the man who coined the phrase “virtual production,” and hear about how he transformed VFX via “Avatar,” “The Aviator,” and “The Jungle Book.”

© Mauro Baldissera, Skyup Academy
Interview with Skyup Academy founder, Mauro Baldissera

Freelance 3D artist and Skyup Academy founder, Mauro Baldissera, shares what inspires him, his top work-from-home tips, and why he loves V-Ray for Maya for VFX.

© OHU Domes
How V-Ray for Nuke elevated a stylized animation pipeline

Frank Rueter reveals how adding V-Ray for Nuke to OHU Domes’ pipeline helped the small team produce a new level of quality across three short planetarium films.

Travis Scott - HIGHEST IN THE ROOM: Ingenuity Studios ©Sony Music
V-Ray for Houdini, update 1 — available now

New features added to V-Ray for Houdini including custom AOV material input, IPR debug shading, an easier interface and much more.

Ben Procter — Production Designer, “Avatar” Sequels

Eager to return to Pandora? Production designer Ben Procter reveals the art department’s inner workings and the tech behind James Cameron’s vision for Avatar 2.

3D astronaut on the moon created in Cinema 4D for BBC Studios 50-year Moon Landing promotion animation and rendered with V-Ray© BBC Studios
How V-Ray helped BBC Studios render the moon landing

Senior Motion Designer & Art Director, Carlos Gálvez, details the V-Ray for Cinema 4D tricks that helped him render a celebratory moon landing for the BBC.

Matthias Buehler — Founder & CTO, vrbn studios

Arch viz and VFX meet in the fascinating career of Matthias Buehler, who’s helped build the CityEngine software and brought realistic cities to movies and games.

Lauren Mayer-Beug — Creative Director, Chapeau Studios

She’s created butterflies for the Apple Watch, Facebook Friendaversaries — and even graphics for Oscar night. Meet versatile creative director Lauren Mayer-Beug.

Olcun Tan — Owner, Gradient Effects/Secret Lab

After a long history of working at visual effects companies, Olcun Tan started his own. He reveals the de-aging secrets of some of the huge projects he’s worked on.

Alex Nice and Robert Nederhorst — John Wick: Chapter 3 — Parabellum

Glass act: “John Wick 3’s” VFX supervisor and concept artist reflect on creating the movie’s incredible translucent sets — and then smashing them up.

A woman looks into a snowy landscapeScanline VFX © HBO
How Scanline VFX delivered Game of Thrones' epic conclusion

Scanline's Mohsen Mousavi on how V-Ray for 3ds Max helped him adopt dragons, melt metal and build-then-destroy a city for Game of Thrones' explosive finale.

aip, architecture, arcvhviz, art, asai, concept, games, vfx, video, vr
ASAI Architecture & Imagined Environments Panel

Arch-viz trailblazers and super-talented VFX artists join Chris to talk about the past, present and future of visualization for architecture and other mediums.

Still from music video with Ron Artis II as 3D character in animated film of stylized city streets rendered with V-Ray© Flooul Animation + Design + Development
Rendering a 3-minute animated music video for Ron Artis II

How Pedro Conti and Fernando Peque rendered what’s in their hearts for Ron Artis II. Go behind the scenes and learn about their first experience with Phoenix FD.

John Chalfant — Creative Director, Sky Carousel

From “Diablo” cinematics to diamond-studded domes for David Lynch, John Chalfant has done it all. Hear his incredible origin story and his secrets for success.

One Post Office Square is a 41-story tower in Boston’s Financial District rendered by TILTPIXEL© TILTPIXEL
How V-Ray Next sped up TILTPIXEL’s 3ds Max renderings by 25%

TILTPIXEL reveals how it visualized the modernization of a decades-old architectural structure to meet the demands of modern tenants, with V-Ray and Phoenix FD.

Total Chaos THU Golden Ticket
What is THU? V-Ray artist & Total Chaos contest winner explains

Total Chaos competition winner and V-Ray artist Ivona Alexandrov shares how her passions for science, technology and art magically collided at THU 2019 in Malta.

Undiscovered Student Rendering Competition© Andrei Lazar, Dade Orgeron
“Undiscovered” Student Rendering Challenge Revealed

We’re inviting students around the world to show us something we’ve never seen before and win big prizes, including a V-Ray or Corona commercial license.

How to render your dragon (with Chaos Cloud!)

In “Dragon Recipes,” a young witch conjures something unexpected. Director Maria Pavlou shares how V-Ray for Maya and Chaos Cloud helped make this cute short.

Robert Legato — VFX Supervisor and 2nd Unit Director

Meet the three-time Oscar-winner and passionate movie fan who put real tech into virtual sets via “The Aviator,” “The Jungle Book,” “The Lion King” and more.

Marcos Fajardo — Founder and Software Architect, Solid Angle

Get to the choppa and discover the past, present and future of the Arnold renderer with the man who created it

Rusty Hazelden V-Ray for Maya tutorial© Rusty Hazelden
Master V-Ray Next for Maya with this 4-part practical guide

Unlock the many powerful features available in V-Ray Next for Maya in this comprehensive series of video tutorials packed with tips by VFX artist Rusty Hazelden.