Articles tagged in "virtual production"

Joy Lea — CG Art Director, ARwall

Joy returns to the podcast — and she’s gone from games to movies including “The Lion King” and ARwall’s incredible new augmented-reality virtual production system.

Robert Legato — VFX Supervisor and 2nd Unit Director

Meet the three-time Oscar-winner and passionate movie fan who put real tech into virtual sets via “The Aviator,” “The Jungle Book,” “The Lion King” and more.

Kat Harris — VR/AR Developer, Magnopus

The first woman to be Unity Game Engine-certified discusses her career, what it’s like to be a smart jock — and her passion for Dungeons and Dragons.

Kevin Margo & Derron Ross — CONSTRUCT

After five years in production, Kevin Margo’s short film Construct has finally been released. Find out why it’s taken such a long time, and how this little film could change VFX workflows in a big way.

Uncube feature on DFL member Ben West

Uncube featured an article about Digital Film League member Ben West on how his architecture background have help him evolve his creative skill set.

CG Society talks to Christopher Nichols about Labs

CG Society talks to Christopher Nichols about Labs

Digital Film League welcomes Justin Denton

Justin Denton is a director and vfx supervisor specializing in VR content.

Stereo cube maps rendered in V-Ray RT GPU for VR

While working on CONSTRUCT, Kevin Margo decided to experiment with the new stereo 6 x 1 cube maps for VR.

Ben West joins the Digital Film League

Ben West joins the Digital Film League

V-Ray running in Motion Builder in the Cloud

A look at how we tied V-Ray Cloud for Motionbuilder for CONSTRUCT.