Articles tagged in "vray"

Boost your productivity with V-Ray Next for Revit, update 1

Revit 2021 and NVIDIA RTX support available now in V-Ray Next for Revit, as well as all-new features to make your rendering experience smoother, easier and faster.

V-Ray 5 for 3ds Max beta launched

Experience the renderer of tomorrow right now. Sign up and try the completely redesigned Frame Buffer (VFB2), as well as the new material library with powerful tools.

© Troll VFX
V-Ray Personal Learning Edition for Maya released

Explore and master V-Ray in your own time with a personal version of Chaos Group’s industry-standard photoreal rendering software and all-new learning resources.

© ZEILT productions - WATT frame - RTL
Announcing the V-Ray Education Collection

Broaden your horizons, unleash your creativity and deep dive into the world of 3D rendering and fluid simulation with our new educational offering.

Underwater 3D sea lion created for O2 couples campaign by alien studio rendered using 3ds Max and V-RayALIEN studio © O2 Slovakia
How ALIEN studio rendered over 1,200 frames on a tight schedule

ALIEN studio loves a 3D production challenge. 1,200 frames for an O2 Slovakia ad campaign was a chance to put V-Ray & RANCH computing’s render farm to the test.

Ivona Alexandrova — Total Chaos / THU Golden Ticket Winner

Ivona’s imaginative competition entry won her a trip to THU — and a place on the podcast. This bright VFX student tells Chris about her education and ambitions.

Image by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 2 — using V-Ray materials & shaders

In Part 2 of the making of Jjahawa, Taj Nabhani details how he created the eyes and used the VRayHairNext and VRayAlSurface shaders for convincing 3D hair and skin.

Untextured clay render of 3D female character modelImage by Taj Nabhani. Concept © Roman Kupriianov.
Making of Jjahawa: Part 1 — 3D character modeling tips

Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Part 1 details the modeling, 3D cloth and model optimizations.

Silkroad Digital Vision services banner in China office space
Silkroad Digital Vision discusses 3D rendering pipelines

Silkroad Digital Vision, the 3D rendering experts, talks to Renderbus about its pipeline, challenges and thoughts on the future of real-time rendering.

Still from music video with Ron Artis II as 3D character in animated film of stylized city streets rendered with V-Ray© Flooul Animation + Design + Development
Rendering a 3-minute animated music video for Ron Artis II

How Pedro Conti and Fernando Peque rendered what’s in their hearts for Ron Artis II. Go behind the scenes and learn about their first experience with Phoenix FD.

Digidouble Chris Nichols of CG Garage podcast rendered with V-Ray Next for Maya on the GPU by Ian Sprigg© Ian Spriggs
See the GPU rendering videos of Ian Spriggs’ new digidouble

Ian Spriggs has created a 3D portrait of Chaos Group’s CG Labs Director and CG Garage host Chris Nichols — and we can’t believe our eyes. See the BTS shots.

V-Ray Next for SketchUp product banner with logo© Hakan Sanli
V-Ray Next for SketchUp, update 1 released

V-Ray Next for SketchUp, update 1 offers a feature-packed boost with deeper SketchUp integration, performance optimizations and even more streamlined workflows.

How to light and render interiors with V-Ray for Cinema 4D

Learn 3 lighting and rendering techniques for arch-viz interiors to create rich and realistic renders using V-Ray for Cinema 4D. Watch the 2 video tutorials now.

Total Chaos: Day two recap

Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.

Profiling the NVIDIA RTX cards

You’ve seen the future of ray tracing and GPU rendering. Now learn how the GeForce RTX cards performed in Vlado’s benchmarking experiments, and what it means.

V-Ray Next now available in V-Ray App SDK

Tap into the power of our smartest 3D rendering software ever.

Portraying Leaves with V-Ray for 3ds Max

With endless iterations and unique properties, the natural world is one of the most difficult subjects to emulate in the realm of 3D imagery.