From the beginning, our number one goal has been to create the easiest cloud rendering service with the best possible user experience.
Chaos Cloud is something we have been developing for several years. At first, we built a software development platform to let anyone develop cloud-based rendering workflows, services or applications. Then, as the technology and platform evolved we saw an opportunity to dramatically simplify the entire process of cloud rendering — both the backend technology as well as the front end user experience. We’re excited to reach the point where we are today, with a system that will be easy to use for any 3D artist or designer.
As a software architect, my goal was to design a robust, scalable rendering service that people would actually enjoy using. With this in mind, Chaos Cloud was designed to be stable and secure, but not at the expense of innovation and simplicity.
Chaos Cloud is here to democratize cloud rendering, especially for architects and designers. Finally, we can say that we’ve made cloud rendering simple and easy to use for everyone.