Vlado explains sampling in V-Ray 3

Vlado put out a video that explains his updated approach on sampling based on the changes to V-Ray 3.0. As always, he tries to explain that while many variables are available to you, you only need to worry about a few. He also explains the importance of the Min Shading Rate which controls the trade off between AA rays and shading rays.

About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Group Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.