We’ve launched the V-Ray for Houdini beta.
Now, you can combine Houdini's effects and animation with V-Ray’s photorealistic rendering for beautiful results. We’ve built V-Ray for Houdini to effortlessly handle the toughest projects and largest scenes, while giving artists full creative control over lighting and look development.
Got an appetite for destruction?
POWERFUL & FAST RENDERING
High-performance GPU & CPU rendering capabilities for high-speed look development and final frame rendering.
Fast, accurate illumination and rendering of VDB volumes through the V-Ray Volume Grid.
V-RAY SCENE SUPPORT
Easily transfer and override the properties of V-Ray scenes from applications such as Maya and 3ds Max.
Full support for Alembic workflows including transformations, instancing and per object material overrides.
New Physical Hair shader renders realistic-looking hair with accurate highlights.*
Drive shader parameters such as color, alpha and particle size through custom, per-point attributes.
Fast and efficient handling of Houdini's native packed primitives at render time.
AND LOADS MORE!
*In beta 1, only hair as SOP geometry is supported.