We’ve released another big update to V-Ray for 3ds Max that will render most scenes up to 20-50% faster. V-Ray 3.3 for 3ds Max also introduces new variance-based adaptive sampler – a new algorithm that makes renders quicker to setup and removes the need to set subdivisions for lights and materials. This makes it much easier for users to get high-quality, predictable renders. 

More New Features 

• Ray Traced Rounded Corners – for perfectly smooth edges at render time 
• New Sky Model and Aerial Perspective – for realistic natural-looking environments 
• Triplanar Mapping – for simple, UV-less textures 
• Improved V-Ray Clipper with Render-time Booleans – for cutaways using any arbitrary mesh  
• Stochastic Flakes – for more realistic materials like snow, sand, and car paints

Many features have been updated as well, including better global illumination and GPU rendering with V-Ray RT. This update is free for all V-Ray 3.0 for 3ds Max customers. Login at chaosgroup.com to download.