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Phoenix for 3ds Max

Artist-friendly dynamics simulator.
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Versatile dynamics simulator that seamlessly integrates with Autodesk 3ds Max and V-Ray.

Chaos® Phoenix is capable of a wide range of effects including fire, smoke, liquids, flames, explosions, rigid body simulations, ocean waves, mist and splashes to list just a few. Quick presets and fast setup make it easy to get started, and its powerful simulation engine offers complete control over more complex effects.

Powerful

Chaos® Phoenix is an all-in one solution for fluid dynamics. Simulate fire, smoke, liquids, ocean waves, splashes, spray, mist and more.

Artist friendly

Built for 3D artists who want to create dynamic FX using quick presets, fast setup and intuitive controls.

Interactive

Preview and render interactively in the viewport. Adjust simulations on the fly.

Creative control

Create all types of physically-based fluid effects with fast, flexible controls for rendering, retiming and refining simulations.

Smart Integration

Integrated seamlessly into 3ds Max and optimized to render with Chaos V-Ray®.

Compatibility

Compatible with top industry tools such as OpenVDB, Alembic, Krakatoa and thinkingParticles.

Quick start: Basic liquids

This tutorial will explain how to create your own liquid simulation and the basics of editing some of the main settings of the sim. Full tutorial notes with downloadable assets available on our docs site.

See what's new.


Phoenix 4, update 4 introduces features and improvements including collision between Active Bodies, Color Absorption, and Massive Wave Force, to let artists achieve production-quality simulations in less time.

This update is also Autodesk 3ds Max 2022 compatible.

See what else is new >


Part of the V-Ray Collection.

The ultimate 3D rendering and simulation toolset.

Key features

Smoke, Fire & Expressions

Create any type of fire and smoke effects with Phoenix's powerful, adaptive-grid dynamics engine.

Interactive Simulations

Fine-tune simulations interactively in the viewport with Phoenix’s GPU-accelerated preview.

Simulations Refinement

Add detail and increase resolution without changing simulation shape or behavior.

Turbulence

Perfect for generating small wisps of smoke and steam.

Particles

Render particles as bubbles, drops, points, or fog.

Mesh & Particles IO

Import & export mesh objects and particles to OpenVDB, Alembic, Krakatoa, XMesh and V-Ray proxy files.

Vorticity

Simulate highly-realistic and complex vorticity effects with full control over large-scale vortex strength and ultra fine details.

Custom Emission Sources

Use a wide range of emission sources including animated meshes, texture maps, particles and more.

Optimized Rendering

Render photorealistic liquids and volumetric effects using the Phoenix shader.

Cascade Simulations

Create a series of simulations that trigger and interact with each other.

Simulation Retiming

Speed up or slow down simulation playback. Perfect for slow motion effects.

Infinite Ocean

Seamlessly transition from detailed ocean surface simulations to infinite ocean waves (that never repeat)

Ocean & Beach Waves

Seamlessly transition from procedural ocean to simulated beach waves.

Forces

Influence simulations with forces like wind, spline follow, mesh attraction and more.

Active bodies

Float your objects over pools or wash them away in floods with basic rigid body simulation for Phoenix liquids. Interaction between Active Bodies is coming soon.

Learn more >

Voxel and Particle Tuners

Change each voxel and particle's properties during simulation, and use customizable conditions to delete particles.

Zoic Studios © Warner Bros. & DC Entertainment
Simulation Licenses

Use Phoenix simulation licenses to submit jobs over the network to Deadline and Backburner.

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Pricing



List prices do not include taxes.
Supported platforms: Autodesk® 3ds Max® or 3ds Max Design® 2015 or later (64-bit).


Simulation node packages

See pricing for cost-effective Simulation node licenses.

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Fully functional. Technical support included.
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