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Learn how to create popular simulations with Phoenix for 3ds Max. Step by step tutorial breakdowns and tutorial assets are available.

Basic liquids

This video tutorial will guide you through creating a basic liquid simulation in Phoenix for 3ds Max. By the end of it, you will be able to create your own liquid simulation and edit the main settings of the simulation.

Gasoline explosion

This tutorial covers the basic workflow of creating a gasoline explosion simulation in Phoenix for 3ds Max. By the end of it, you will be able to create your own explosion simulation and edit the main settings of the simulation.

Solid and non-solid bodies

This video will show you how to use solid and non-solid bodies in Phoenix for 3ds Max and how to further control interactions and customize simulations.

Emit mode

This video demonstrates the basic workflows for using the different emit modes in Phoenix for 3ds Max. By the end of the tutorial, you will gain understanding of how to use multiple sources and emitter types to create complex simulations.

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