ARTIGOS V-Ray for Maya

Kelly Port & Matthew Butler — Digital Domain

VFX vets on the serious fun of Digital Domain's input on everything from Titanic to Thanos — plus what it’s like to work with the biggest names in Hollywood.

© MARVEL 2018
Digital Domain on Thanos: The devil is in the detail

Learn how V-Ray helped Digital Domain maximize the level of detail on Thanos in Avengers: Infinity War and render some of the film’s most challenging moments.

Rising Talent: Students Create Epic Cinematic in Just 10 Weeks

Good and evil clash in tense short film The Dark Is Rising. Find out how the latest tech helped its creators at Gnomon School create powerful visuals and hit tight deadlines.

V-Ray GPU advancements in V-Ray Next for Maya

V-Ray Next for Maya is leaps and bounds ahead of 3.6 when it comes to V-Ray GPU capabilities. We’ve compiled some of the most significant improvements.

Accelerate your workflow with V-Ray Next for Maya IPR

We’ve improved the way that IPR works in V-Ray Next for Maya to help you dramatically speed up your workflow. Here’s everything you need to know.

© Heinz Australia
Amazing Manes, Bedazzling Beards and Photorealistic Fur with V-Ray Next for Maya

Andrew Krivulya shares his tricks for luscious CG locks — and reveals how V-Ray Cloud has boosted his workflow.

Profiling the NVIDIA RTX cards

You’ve seen the future of ray tracing and GPU rendering. Now learn how the GeForce RTX cards performed in Vlado’s benchmarking experiments, and what it means.

Method Studios © Marvel 2018
Rocket science: Meet the CG supervisor behind the furry fan favorite

We talk to Method's Nate Shaw about wrangling Rocket Raccoon into Guardians of the Galaxy Vol. 2 and Avengers: Infinity War.

Chris Nichols — Digital Domain

Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.

How to perfect a 3D-printed look with V-Ray shaders

Senior compositor and 3D generalist, Lars Wemmje reveals how he used 3D printing and V-Ray for Maya to bring a small figure to life.

SIGGRAPH 2018 revealed the future. And it’s ray-traced

Computer graphics technology reached a new milestone at SIGGRAPH 2018, with Chaos Group at the cutting edge. Here, we recap the action and recount our V-Ray Days’ highlights.

© Goodbye Kansas Studios
V-Ray VFX & Animation Showreel 2018

We are proud to share our 2018 VFX & Animation Showreel showcasing some incredible work by V-Ray and Phoenix FD customers from around the world.

© Lunar Animation© Lunar Animation
Shooting for the Moon: How Lunar Animation Built a VFX Pipeline for the Future

With an impressive CG portfolio that's racked up over 350 million hits on Youtube, VFX studio Lunar Animation does it all — from cartoon cats to VR space battles.

Ian Spriggs

“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.

Butterfly Effects

Graduation project When John Goes Outside is a short film with a big message. We talk to the students who created it.

Greg Teegarden – Digital Domain

From the jurassic era to outer space and the high seas with VFX supervisor Greg

How to Teach V-Ray for Maya in Two Weeks

We speak to professor Cornelius Malerczyk of Technische Hochschule Mittelhessen about mathematics, V-Ray, and intensive summer camps in CGI

© Miguel Ortega & Tran Ma
Finding Ningyo

VFX duo’s kickstarted film about the quest to discover a mythical creature catches Hollywood’s attention, with a little help from V-Ray.

Miguel Ortega — The Ningyo

Want to make a short film? Listen to this interview with The Ningyo director Miguel Ortega to find out how to do it — and what not to do

Aaron Sims Creative Stranger ThingsAaron Sims Creative © Netflix
Aaron Sims Creative – Making a Monster for Stranger Things

With Stranger Things 2 fueling water cooler conversations around the world, we chat to ASC’s Steffen Reichstadt and Michael Pecchia about creating series one’s terrifying Demogorgon.

Ian Spriggs, Scott Eaton, Steven Wang & Phil Liu — THU2017

VFX and gaming artists gather in 2-for-1 THU podcast.

Kingsglaive: Final Fantasy XV© SQUARE ENIX CO., LTD. All Rights Reserved.
KINGSGLAIVE: FINAL FANTASY XV ups its Game with V-Ray

Director Takeshi Nozue on the latest entry in the FF film series.

Ian Spriggs Self PortraitSelf Portrait © Ian Spriggs
The new master: Ian Spriggs talks photorealism and portraits

CG Labs’ Chris Nichols talks to Hollywood creature creator about his incredible imagery.

V-RAY DAYS @ SIGGRAPH 2017 ROUNDUP

Guardians of the Galaxy Vol.2, Stranger Things and Digital Humans headline blockbuster presentation roster.