On Monday, September 10, we’ll visit the Powerhouse Museum in Sydney, and on Wednesday, September 12, we’ll be at the ACMI in Melbourne.
On both dates, we'll host panel discussions with local industry leaders. It's a chance to ask questions and gain valuable insights about technology, business, and opportunities for 3D in Australia.
You can also find out how the incredible new features of V-Ray and Phoenix FD can boost workflows and deliver photorealistic imagery, and see how they work in the real world via guest presentations.
In Sydney, we’ll show you the latest features of V-Ray and Phoenix FD for 3ds Max and Maya, as well as V-Ray for Unreal, Houdini, SketchUp, Rhino, and Revit. We’ll also invite expert guests from Offis, Aristocrat, Virtual Method, and Autodesk, to discuss the technology which will power the studios of tomorrow.
Join us in Melbourne for insight into how V-Ray can turn 3ds Max, Unreal, Rhino, Revit, Maya, and Houdini into rendering powerhouses, plus the latest features of Phoenix FD for 3ds Max and Maya. We’ll host a guest presentation from arch viz company Binyan’s founder and CEO Andrei Dolnikov, and he’ll join X-Team, Rising Sun Pictures, Snobal, and Autodesk for a panel discussion.
8:30 AM – 9:00 AM Registration & welcome coffee
9:00 AM – 9:50 AM V-Ray Next: The Renderer Which Makes a Difference
9:50 AM – 10:15 AM From Photoreal to Unreal: Rendering Ray Traced Images with V-Ray for Unreal
10:15 AM – 10:30 AM Break
10:30 AM – 11:10 AM V-Ray for Sketchup - scene breakdown
11:15 AM – 12:00 PM V-Ray at full speed in SketchUp, Rhino and Revit
12:00 PM – 12:30 PM Lunch
12:30 PM – 1:30 PM Industry panel discussion: The Studio of Today & Tomorrow
1:30 PM – 2:00 PM Coffee break
2:00 PM – 2:40 PM V-Ray Next Unfurled: Cutting Hair and Render Times in V-Ray Next for Maya
2:40 PM – 3:00 PM The Particulars of Particles: Phoenix FD for 3ds Max & Maya
3:00 PM – 3:10 PM Break
3:10 PM – 3:30 PM V-Ray Next: Rendering Sci-Fi Interiors & Hair
3:30 PM – 3:50 PM On Your Side: Integrating V-Ray into Houdini Pipelines
3:50 PM – 4:00 PM Q&A session
*Industry panel discussion: The Studio of Today & Tomorrow
How the technology and trends of tomorrow can keep studios on the cutting edge while remaining viable.
Ric Holland (Moderator) — Co-Founder & General Partner Extreme Digital Ventures
Jonathan Ma — Business Engagement Manager, Aristocrat: Design and Development Division
David Francis — Head of APAC at Zappar / Co-Founder, Virtual Method
David Zwierzchaczewski — Senior Technical Specialist for Media and Entertainment, Autodesk
Tylney Taylor — Digital Technology Manager, Lendlease Building’s Applied Insight group
8:30 AM – 9:00 AM Registration & welcome coffee
9:00 AM – 9:40 AM V-Ray Next: The Renderer Which Makes a Difference
9:40 AM – 10:00 AM From Photoreal to Unreal: Rendering Ray Traced Images with V-Ray for Unreal
10:00 AM – 10:15 AM Break
10:15 AM – 11:00 AM Creating a Culture of Creativity – How to shape a creative studio environment that leads to business success - Andrei Dolnikov, Binyan
11:00 AM – 12:00 AM V-Ray for Sketchup & V-Ray for Rhino: Rendering Interiors
12:00 PM – 12:30 PM Lunch
12:30 PM – 1:30 PM Industry panel discussion: The Studio of Today & Tomorrow
1:30 PM – 2:00 PM Coffee break
2:00 PM – 2:40 PM V-Ray Next Unfurled: Cutting Hair and Render Times in V-Ray Next for Maya
2:40 PM – 3:00 PM The Particulars of Particles: Phoenix FD for 3ds Max & Maya
3:00 PM – 3:10 PM Break
3:10 PM – 3:30 PM V-Ray Next: Rendering Sci-Fi Interiors & Hair
3:30 PM – 3:50 PM On Your Side: Integrating V-Ray into Houdini Pipelines
3:50 PM – 4:00 PM Q&A session
*Industry panel discussion: The Studio of Today & Tomorrow
How the technology and trends of tomorrow can keep studios on the cutting edge while remaining viable.
Brad Giblin (Moderator) — Chief Operating Officer, X-Team
Andrei Dolnikov — Founder & CEO, Binyan Studios 3D Visualization
Mark Day — Ex-Director of Engineering Rising Sun Pictures
Murray James — CEO/Co-founder, Snobal
David Zwierzchaczewski — Senior Technical Specialist for Media and Entertainment, Autodesk
After working as a visualizer in the US, Andrei founded Binyan, a studio which specializes in bespoke, considered and memorable architectural films and images. Collaboration has always been a key Binyan trait, and Andrei has built a team of world-class artists who work together to bring originality and sophistication to their clients’ projects.
X-Team is a successful experiment to work on some of the worlds largest products with a 100% remote workforce, spread across 35 countries and with zero office presence. They provide software development to the media, entertainment and technology sectors, with clients including Twitter, Coinbase, Fox Broadcasting, and Uber.
AR/VR consultancy and creative agency Virtual Method builds marketing, sales, training and operational strategies around AR and VR. A pioneer of the AR and VR industries in Australia, over the last eight years David has conceived and produced scores of complex, commercial campaigns with brands including Konica Minolta, Cisco, Target, 20th Century Fox, and Toyota.
David has worked in the Film, TV and games industries for close to 20 years. While at Autodesk he joined the beta programmes for Maya, 3DS Max, and other software, and contributed to their development. David has a unique insight into the media industry and the software which will shape its future.
Jonathan has orchestrated and delivered a multi-million-dollar global DAM program for one of the biggest companies in the gaming industry – Aristocrat Technologies. He has proven expertise in product management, consultation and evangelizing organizational changes.
Mark has been working in the media and entertainment space for the past 20 years. His most recent post was with Adelaide-based visual effects studio Rising Sun Pictures, where he held the position of director of engineering and worked on recent films such a Thor: Ragnarok, Tomb Raider, and Animal World. He is passionate about cutting-edge technology and working in culture-first businesses.
Murray has over 25 years of professional experience, spanning retail design and strategy, commercial design and 3D architectural visualization and BIM consulting and simulation. He channeled this expertise into founding Snobal, an award-winning Melbourne-based company that creates AI assisted VR Tools for the design, engineering, and construction markets.
Ric founded his first start-up at the age of 20, and from there he’s worked as a designer and creative director at companies including AsiaPac GM, Metacreations Corporation, IBM, and Offis. He served as Senior Lecturer at University of Technology Sydney, and as Global Manager of Communications for Evangelism at Wacom, he wrote the book “Art of Making Marks.”
Atanas Tudzharov is a 3D Specialist with 10 years of experience in the field. Before joining Chaos Group in 2016, he worked in a post-production studio creating VFX content for commercials, music videos, and movies. As part of our 3D production team, Atanas is responsible for creating stunning imagery in our videos.
Tylney is Digital Technology Manager at Lendlease Building’s Applied Insights group and is technology generalist with a broad remit of digital transformation. He has over 23 years of diverse experience across aerospace as an innovation engineer, commercial property as a developer, and over 10 years in digital visual effects and computer graphics as a technical director and supervisor for film and television in Australia/NZ. Tylney has also served as computer graphics and visualization lecturer and UTS and USYD, and most recently as an Innovation Engineer driving digital innovation within the construction industry.