Early access now available
Join beta

Want an early look at V-Ray 5 for 3ds Max?
Now’s your chance. Join our beta and share your feedback.

Try the redesigned V-Ray Frame Buffer* with new tools for light mixing and compositing built in. Explore the new material presets and V-Ray Material Library & Browser* for faster look development.


Light Mix

Explore multiple lighting scenarios from a single render. By adding the new VRayLightMix render element, you can adjust lights interactively without rerendering.

Layered compositing

The new Layer compositor lets you fine-tune and finish your images directly in the V-Ray Frame Buffer — without the need for a separate post-processing app.

Material library & browser

Choose from a library of over 500 render-ready materials including metals, glass, wood and more.


Material presets

Save time setting up common materials with presets for aluminum, chrome, glass and more.

Material previews

New rendered material swatches show you exactly what your materials will look like.

Coat layer

Add reflective coatings directly in V-Ray Material. It’s more optimized and faster to render than a blend material.

Sheen layer

Render soft microfiber fabrics like velvet, satin and silk with new Sheen options in the V-Ray Material.

Texture randomization

Add variety to your scene with the new VRayUVWRandomizer map or the new enhanced VRayMultiSubTex controls.

Stochastic Texture Tiling

Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.

*The new V-Ray Frame Buffer and V-Ray Material Library Browser are available
for Autodesk® 3ds Max versions 2018 and up.

Give the new features a try. Let us know what you think on our forum >

Sign up for the V-Ray 5 for 3ds Max, beta