Learn valuable tips and tricks to speed up your workflow with these V-Ray for 3ds Max

video tutorials. Free demo scenes are included.

DISPLACEMENT & HAIR

Learn how to use V-Ray GPU supported features such as the displacement modifier, V-Ray Hair Material, and Ornatrix plugin. This scene is available for 3ds Max 2014 and up.

DENOISER

In this video tutorial take a look at how the V-Ray Denoiser works, and what can be achieved with it. You’ll also learn how to use the V-Ray Denoiser as a standalone animation tool.

Forest Pack Support

Use the Forest Pack scattering tool to easily create wooded landscapes, supported in V-Ray GPU rendering. You’ll see distributed rendering in action, too.

Sun & Sky

In this video tutorial, we’ll introduce the V-Ray sun and sky system, and its different sky models. You’ll learn how to use parameters to fine tune your scene.

Clipper

This video demonstrates the V-Ray Clipper feature. This performs render-time sections, cut-outs, and booleans, and fills gaps in geometry left from cutting.

Volumetrics: Part 1

See how to use volumetric effects in V-Ray, such as V-Ray Environment Fog and V-Ray Aerial Perspective.

Volumetrics: Part 2

In part two, we examine VRayVolumeGrid. This loads and renders volumetric cache files, such as OpenVDB, Field3D, and PhoenixFD aura files.

Rounded Corners & EdgesTex

We use a V-Ray Sun and Sky light setup to demonstrate the V-Ray Edges Texture feature, rendered interactively with V-Ray RT.

FUR (GPU)

In this V-Ray video tutorial, we’ll take a closer look at the “VRayFur” and how we can use it to create procedural fur and grass using the GPU.

God Rays

This tutorial demonstrates how to use “VRayEnvironmentFog” to create a volumetric effect known as “God rays” using V-Ray for 3ds Max.

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