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Scanline VFX — The Meg © Warner Bros. Ent. All rights reserved.
Scanline VFX — The Meg © Warner Bros. Ent. All rights reserved.

V-RAY NEXT FOR 3DS MAX

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Introducing the next generation of rendering.

V-Ray Next Scene Intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering. That means you work smarter — not harder — by automating steps that used to take up valuable time.

QUALITY

V-Ray comes with all the lighting, shading, and rendering tools you need to create professional, photoreal imagery and animation.

POWER

Built to handle your biggest projects and your toughest scenes. Render anything and everything with V-Ray.

SPEED

Spend less time waiting and more time being creative. Deliver your best work and never miss a deadline.

CREATIVE CONTROL

V-Ray puts you in the driver seat. You’re in control. With V-Ray’s versatile features, you can choose the best approach for your scene.

SMART INTEGRATION

Work the way you want – without interruption. V-Ray’s seamless 3ds Max integration keeps your workflow fluid and smooth.

AN INDUSTRY STANDARD

Independent artists and top studios choose V-Ray every day to create world-class designs and visual effects.

WHAT'S NEW

V-Ray Next for 3ds Max, update 1 — Now available
New Lens Effects

New glare and bloom lens effects have been fully redesigned to be faster and more accurate.

GPU bucket rendering

Faster multi-GPU performance on workstations and distributed rendering, plus added support for Cryptomatte render elements.

GPU Fast Fog

Faster, better sampling of environment fog helps you quickly add depth to any scene with V-Ray GPU.

GPU Dispersion

Now available in V-Ray GPU, render highly accurate light refractions that split into their component colors.

Rolling shutter

Emulate the warped motion blur effects common in digital video and cell phone cameras.

Improved lighting render elements

Improved lighting passes provide consistent, artifact-free results that are independent of light sampling as well as better support for the Adaptive Dome Light.

Enhanced color corrections

VFB color corrections (incl. Background and LUT) can be saved with the final render as raw .vrimg or OpenEXR files. LUT strength can also be controlled.

Improved V-Ray Cloud support

Improved V-Ray Scene export adds support for more features when rendering on V-Ray Cloud.
Learn more >

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KEY FEATURES

Rendering
© Dabarti Studio
NEW — 2X FASTER GPU RENDERING

Fast new GPU rendering architecture with support for more of your favorite high-end production features.
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NEW — NVIDIA AI Denoiser

Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
Learn more >

Dabarti - Countdown© Dabarti Studio
Powerful GPU + CPU rendering

V-Ray GPU renders on CPUs as well as NVIDIA GPUs, to take full advantage of all available hardware.

Highly-optimized adaptive ray tracing

Render professional-quality, photorealistic images and animation with adaptive ray tracing technology.

V-Ray IPR

Fully interactive production rendering.

V-Ray Denoiser

Automatically remove noise and cut render times by up to 50%.

Resumable Rendering

Stop your render at any point and pick up where you left off.


Lighting & illumination
© Double Aye
NEW — ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting. Up to 7x faster than before.
Learn more >

V-Ray for 3ds Max Adaptive Lights
Adaptive Lights

New algorithm that dramatically speeds up rendering in scenes with many lights.

NEW — Lighting Analysis tools

Accurately measure the light levels in your scene using new lighting analysis tools.
Learn more >

Forge & Morrow - Alfa Romeo© Forge & Morrow
Accurate Lights

Simulate any type of natural, artificial, or image-based lighting with a wide range of light types.

Global Illumination

Choose from several global illumination options – exact, approximate or a hybrid of both.


Cameras & optical effects
© Tonic CGI
NEW — Point & shoot camera

Perfect renders are as easy as taking a snapshot with new Automatic Exposure & White Balance.
Learn more >

V-Ray for 3ds Max Interactive Lens Effects Light Bulbs Village
Interactive Lens Effects

Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render.

© Ernest Kośka
Photorealistic Cameras

Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.

Alexander Razgonyaev - Huize House© Alexander Razgonyaev
Virtual Reality

Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.


Materials
NEW — Physical Hair Material

Render more realistic-looking hair with accurate highlights and melanin color controls.
Learn more >

NEW — Metalness

The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.

NEW — V-Ray Switch Material

Apply several materials to the same object and select the one you want at render time.

NEW — V-Ray Plugin Material & Texture

Load any texture or material that’s available in V-Ray Standalone and render it in V-Ray Next.

Physically based materials

From multilayered car paint to accurate subsurface scattering, you can make any material imaginable.

ALSurface Material

General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.

Glossy Fresnel

New, physically-accurate reflection model.


Textures
Alessandro Bandinelli - Sax Man© Alessandro Bandinelli
Memory-Efficient Textures

Work with production-ready, multiresolution tiled textures from your favorite applications, like MARI, Mudbox and Zbrush.

Triplanar Mapping
Triplanar Mapping

Quickly apply seamless textures without UVs.

Rounded Corners
Rounded Corners

Generate perfectly smooth edges at render-time with no extra modeling.


Geometry
NEW — Layered Alembic Workflow

Efficient handling and support for Alembic 1.7 with layers.

Den Brooks - Forest© Den Brooks
Proxy Geometry

Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.

Cake by V-Ray
Clipper with Render-Time Booleans

Create complex cutaways and sections using any mesh object.

NKI - Winimax Monkey© NKI
Hair & Fur

Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.

Specialty Geometry

Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.


Atmospheric & volumetric effects
Federico Ciavarella - Buildings Fog© Federico Ciavarella
Volume rendering

Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.

© Dabarti Studio
NEW — GPU Volume Rendering

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.

© Dabarti Studio
Aerial Perspective

Simulate natural looking skies with realistic atmospheric depth.
Learn more >


Render elements
Pixomondo - Star TrekPixomondo © Paramount Pictures
Render Elements

Choose from nearly 40 unique beauty, utility and matte passes to give you more control over your rendered images in compositing.

NEW — Denoised Render Elements

Denoise individual render elements for added control in compositing. Supports animation.

V-Ray for 3ds Max Light Select
Full Light Select Render Element

Now with full support for GI, reflections and refractions for accurate light mixing in post.


UX & Interoperability
Tendril - Microscope© Tendril
V-Ray Frame Buffer

Review, analyze and post-process your renders directly in V-Ray’s advanced frame buffer.
Learn more >

NEW — Multi-language tooltips

Tooltips are now in multiple languages: Japanese, Korean, Russian, Italian, Portuguese and Spanish.

Cloud render check

New utility checks your scene to see if it's ready to render on the cloud with Linux and V-Ray Standalone.

SHOWCASE

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