V-Ray for Houdini

Powerful rendering for procedural workflows. Try free for 30 days.
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Production-proven CPU & GPU rendering for high-end VFX and animation.


Built to handle the most demanding projects and visual effects pipelines.


Highly optimized adaptive ray tracing for superior speed and scalability.

Creative control

Full suite of lighting, shading and rendering tools for complete creative control.

Smart integration

Seamless Houdini integration and compatibility with other V-Ray applications.

Industry standard

Academy Award®-winning renderer used on over 200 feature films.

V-Ray Collection

V-Ray® for Houdini is also available as part of the V-Ray Collection: The ultimate 3d rendering and simulation toolset.

What's new.

Introducing V-Ray 5, update 1


V-Ray 5, update 1 introduces features and improvements to make collaboration easier and workflows more efficient. Make use of the all-new V-Ray Hydra delegate and simplify your design process with texture baking and UI improvements. Plus, achieve more realistic whitewater results with the Chaos Phoenix Foam Shader. And more. 

V-Ray for Solaris beta

Transfer large amounts of data smoothly, without extra optimizations. The V-Ray Hydra delegate is now fully featured and ready to help you work smarter.

Improved texture baking

Take advantage of packed geometry for your assets, and optimize your texture baking workflow. Now multiple packed primitives, that share UV islands, can be baked without the need for further modifications.

Chaos Phoenix Foam Shader

Render realistic foam and bubbles in less time. Speed up your whitewater rendering with the Phoenix Foam Shader.

Simplified UI

Focus on your designs and achieve faster results with fewer tweaks using V-Ray’s latest UI improvements - simpler Volume Shader UI, menus, and nodes.

Try V-Ray for Houdini.

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