Work natively with USD to exchange information between DCC tools. Load and edit large amounts of data in no time.
ACEScg Color Management
For color-accurate workflows, ACEScg has become the new standard for professional production. When ACEScg is enabled, V-Ray automatically converts the colors of textures, light temperatures, sun and sky, etc. to the correct color space.
Highly-optimized CPU and GPU rendering for the best combination of fast rendering and superior image quality. V-Ray® GPU CUDA renders on CPUs as well as GPUs to take full advantage of all hardware.
Cut render times by up to 50% with the V-Ray denoiser, or use the denoiser plugin for Nuke in post production. The NVIDIA AI denoiser is also available for rendering and delivers a noise-free image instantly in V-Ray IPR.
Continue your render where you left off or iteratively refine quality.
Render isolated textures and materials in large shading networks in IPR.
Easier to optimize your scene with new memory usage reports for textures and objects for V-Ray and V-Ray GPU.
Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.
Browse from a library of over 500 render-ready textured materials including metals, glass, wood and more.
New V-Ray Material translucency
Create true translucent materials with the updated V-Ray Material. Now with built-in volumetric random walk subsurface scattering, it’s easier than ever to render realistic skin, plastic, wax, and more.