CG Artist Taj Nabhani reveals the making of Jjahawa, a 3D character based on a concept by Roman Kupriianov. Taj covers the entire process, from modeling, using V-Ray materials and shaders, and lighting and rendering.
CG Specialist Cory Holm shares workflow tips and tricks and covers best practices for creating a cyberpunk scene using V-Ray 5. You’ll learn about everything from shading and lighting to applying final touches in the redesigned V-Ray Frame Buffer.
CG Specialist Cory Holm presents how to make the most of V-Ray Next for Maya, including the workflow improvements, intelligent tools, and speed boosts that can take your rendering capabilities to the next level.