FREE WEBINAR — Discover what's new in V-Ray Next for Maya

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© Alex Petkov
© Alex Petkov

V-RAY NEXT FOR MAYA

Powerful CPU and GPU rendering for 3D artists
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Introducing the next generation of rendering.

With powerful V-Ray Scene Intelligence, fully redesigned IPR, and 2X faster GPU production rendering, V-Ray Next is smarter, faster, and more powerful than ever.

QUALITY

Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations.

POWER

Built to handle the absolute toughest projects and largest scenes.

SPEED

Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability.

CREATIVE CONTROL

Real-time look development with interactive lighting, shading and rendering.

SMART INTEGRATION

Integrated seamlessly into Maya and designed to fit any production pipeline.

AN INDUSTRY STANDARD

Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.

WHAT'S NEW

V-Ray Next for Maya, update 2— V-Ray GPU with RTX support now available.

Overview

V-Ray Next for Maya, update 2

Update 2 accelerates your workflow with RTX support on V-Ray GPU. Power up your renders with the new Hashmap-based Light Cache, improved Lens effects and V-Ray GPU Distance texture support.

V-Ray Next for Maya, update 1

This update includes support for Maya 2019, Memory tracking, Cryptomatte masks for VRayProxy sub-objects, Faster geometry export for quick render startup plus a number of important refinements.

Features

V-RAY GPU RTX SUPPORT

Boost your V-Ray GPU performance with RTX support.

HASHMAP-BASED LIGHT CACHE

Take advantage of a new, simpler light cache mode with improved performance for animations.

DUST AND SCRATCHES

Simulate real-world lens effects with the new Procedural Dust and Scratches.

DISTANCE TEXTURE SUPPORT ON V-RAY GPU

Faster setup of your scene's shaders and render effects based on geometry with V-Ray GPU.

BERCON NOISE

The popular Bercon Noise Texture is now available in V-Ray for Maya.

CREASES FOR V-RAY SUBDIVISION

Faster and more memory efficient edge and vertex creases with V-Ray Subdivision.

TURN YOUR COMPUTER INTO A SUPERCOMPUTER

Simple, fast cloud rendering. From V-Ray.

KEY FEATURES

Rendering
© Daniel Kho
POWERFUL CPU RENDERING

Highly-optimized, adaptive ray tracing for the best combination of fast rendering and superior image quality.

© Method Studios
INCREDIBLY FAST GPU RENDERING

Get an added speed boost with GPU-accelerated look development and final frame rendering.

Learn more about V-Ray GPU >

HYBRID RENDERING

V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.

RESUMABLE RENDERING

Stop your render at any point and continue where you left off.

GPU BUCKET RENDERING

Adds support for Cryptomatte render elements.

PLAYBLASTS WITH VIEWPORT IPR

Create high-quality previz and animation tests via Playblasts with Viewport IPR.

FASTER IPR

Redesigned IPR for faster feedback and continuous updates.

DENOISER

Automatically remove noise and cut render times by up to 50%.

AI DENOISER IN VIEWPORT IPR

The NVIDIA AI denoiser is now available for interactive rendering with V-Ray IPR in the viewport.

DEBUG SHADING/ISOLATE SELECTED

Quickly isolate selected textures and materials to help debug large shading networks in IPR.

NEW - MEMORY TRACKING

Easier to optimize your scene with new memory usage report for textures and objects.


Lighting
ADAPTIVE LIGHTS

Fast new lighting algorithm that speeds up rendering in scenes with many lights.

© Daniel Kho
ACCURATE LIGHTING

Render natural, artificial and image-based lighting with a wide range of light types, shapes and controls.

© Aardman
GLOBAL ILLUMINATION

Choose from ray traced and hybrid global illumination methods for the perfect balance of quality and speed.

Modeling by Bozhidar Stoyanov, Lighting and shading by Atanas Tudjarov
ADAPTIVE DOME LIGHT

Faster, cleaner and more accurate image-based environment lighting based on V-Ray Scene Intelligence.


Materials
© Jean-Michel Bihorel
PHYSICAL MATERIALS

Create any type of physically-based material with multiple layers.

© Ian Spriggs
UNIQUE SHADERS

Choose from a collection of specialty and purpose-built shaders for SSS, skin, hair and more.

ALSURFACE MATERIAL

General-purpose shader with layered SSS and glossy fresnel reflections — popular for skin.

MDL MATERIALS

Now supporting NVIDIA’s universal Material Definition Language format.

VRSCANS LIBRARY SUPPORT

Compatible with 1000+ ultra-realistic scanned materials.

Learn more >

© Ian Spriggs
PHYSICAL HAIR MATERIAL

Render more realistic-looking hair with accurate highlights and new glint and glitter controls.

METALNESS

The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.


Textures
ROUNDED CORNERS

Generate perfectly smooth edges at render-time with no extra modeling.

TRIPLANAR MAPPING

Quickly apply seamless textures without UVs.

© Paul Paulino
EFFICIENT TEXTURES

Work with multi-resolution tiled textures from top applications MARI, Mudbox and Zbrush.

V-RAY LAYERED TEXTURE

This powerful tool layers textures with blend modes and individual masking controls.

TOON SHADER

Easily create non-photorealistic, cartoon and cel-shading effects.


Geometry
LAYERED ALEMBIC SUPPORT

Now supporting Alembic 1.7 and layers for efficient handling and updating of Alembic data.

Digital Domain © Summit Entertainment
PROXY OBJECTS

Fit massive scenes into memory and cut render times using load-on-demand proxy objects.

Digital Domain © Disney
HAIR & FUR

Render realistic hair with support for Maya hair and fur, XGen, Ornatrix, Shave and a Haircut, and Yeti.


Volumetric effects
Mr. X © Sony Pictures
VOLUMES

Render optimized volumetric effects and import OpenVDB files from Realflow and Houdini.

GPU VOLUME RENDERING

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.


Render elements
Method Studios © Warner Bros.
RENDER ELEMENTS

Output a complete set of beauty, utility, and matte passes for total control in compositing.

FULL LIGHT SELECT RENDER ELEMENT

Render individual lights or groups of lights as separate render elements for accurate light mixing in post.

CRYPTOMATTE

Automatically generate ID mattes with support for transparency, depth of field and motion blur.

TEST THE SPEED OF V-RAY NEXT

V-Ray Benchmark lets you discover how your computer ranks alongside others.

SHOWCASE

CASE STUDIES









PRICING

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OTHER PRICING OPTIONS

ADD RENDER NODES

Need more render power? See pricing for cost-effective V-Ray Render Nodes.

RENDER WITH CHAOS CLOUD

Need a supercomputer?
Benefit from fast and simple rendering.
Try Chaos Cloud >

FIND A RENDER FARM

Tight deadline? Find an authorized V-Ray render farm.

TRY V-RAY FOR MAYA

Get a free full-featured V-Ray trial. Tech support included.
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