© COSMOSCUBE
© COSMOSCUBE

V-RAY NEXT FOR RHINO

Learn what's new in V-Ray Next for Rhino, update 1
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V-Ray Next for Rhino, update 1  

Faster interactive rendering. Improved material workflows. Powerful Grasshopper functionality. And more.

 

Enhanced material workflows

Click less and apply materials faster.

Updated materials workflow

Create, manage and assign V-Ray materials directly in Rhino’s Materials panel. Converting a Rhino native material to a V-Ray one and vice versa is now as simple as changing its Type.

Drag and drop material assignment

Easily apply materials with a simple drag and drop from the Asset Editor directly onto scene objects or layers.

Improved snapshots support

Save and restore Rhino Snapshots with V-Ray material assignments.

Quick denoiser engine switch

Switch from V-Ray to NVIDIA AI denoising using a toddle in the Renderer rollout. The Update Effects slider is also located in the Renderer rollout.

 

Smart functionality

Maximum creative control, minimum effort.

Cryptomatte element

The Cryptomatte render element automatically generates and stores object- or material-based masks. It’s perfect when you need to create multiple Multimattes and to accurately select objects in post-production.

Updated V-Ray Frame Buffer lens effects

Simulate real-world camera lens effects with new procedurally generated dust and scratches.

Depth of field focus animations

You could now render camera focus distance changes in animation. This is particularly useful when you render a physical depth blur with the focus point or camera position changing throughout the sequence.

Color picker temperature

The V-Ray color picker introduces a Kelvin temperature slider, which automatically provides a corresponding RGB color allowing you to save and modify a temperature value for every color slot.

 

Superior Grasshopper support

Powerful capabilities that maximize value.

Proxy Mesh export

The new V-Ray Exporter component allows you to export animations from Grasshopper. It can generate a .vrmesh or a .vrscene file based on the Grasshopper definition, so you can export animated projects as animated proxies.

V-Ray Graph component

This is an advanced value remapping utility component that exposes a bezier curve editor. Combined with the V-Ray Timeline, it enables you to create more advanced animation setups. Adding keyframes is easy with the context menu button.

Renderer lights support

Connect any light source component directly to the Renderer without having to create an in between light rig.v

Orthographic camera

V-Ray for Grasshopper now supports Orthographic cameras. Increase the Orthographic Zoom Factor value of the Camera component to see the effect. Tilting the camera around its target vector is now also possible.

Library materials in Grasshopper

You can now easily access the preset material library through the File component.

 

Performance Optimizations

Faster renders across the board.

Optimized interactive rendering on the CPU

More responsive CPU interactive rendering when editing scene camera, lighting and materials. The Preview Swatch scenes are also modified to resolve more quickly and use fewer CPU resources.

New Light Cache algorithm

The new default hash map Light Cache calculation mode resolves most common artifacts and is optimized and more stable when used in animations.

Block instancing optimizations

Better handling of instanced Rhino blocks, which translates into improved performance and lower memory usage, especially for heavy scenes.

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