On Wednesday, July 17, CG Specialist Valentin Yovchev will cover multiple workflows and show you everything from exporting your data assets from your content creation tool to setting up your project and moving your V-Ray data into Unreal.
Topics covered include:
If you have any questions or feedback we’ll be happy to help. Join our V-Ray for Unreal Facebook group.
Valentin has over 15 years of experience in the CG industry, including a four-year stint at Gameloft. He’s worked on videogames, VFX and character design in Bulgaria, Romania and Spain, and freelanced for companies around the world. Valentin is an expert on software including 3ds Max, Zbrush and, of course, V-Ray.