In this webinar, host Simeon Balabanov will cover everything from installing the plugin to setting up your project and moving your V-Ray data into Unreal. You’ll also find out the simple techniques which ensure your projects look as good as possible in Unreal.
Topics we’ll cover include:
Simeon is one of Chaos Group’s top CG specialists. He has over 10 years professional experience in the field of 3D modeling and rendering, including CG supervisor positions at some of the biggest animation studios in Bulgaria. Following the start of the V-Ray for Unreal development, Simeon headed the project as product manager and is currently responsible for development, integration in various workflows and deployment with key customers.